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Updated documentation for 22.05
git-svn-id: https://svn.eiffel.com/eiffel-org/trunk@2355 abb3cda0-5349-4a8f-a601-0c33ac3a8c38
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[[Property:uuid|D1DDF411-5387-4A81-9A85-3EF8A2A4220D]]
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[[Property:weight|0]]
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[[Property:title|How to build a concurrent graphical application: EiffelVision with SCOOP]]
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==How can I build a concurrent graphical application in Eiffel?==
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Eiffel has a great library for producing graphical applications: EiffelVision. Eiffel also has a powerful concurrency mechanism: SCOOP.
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How do you make the two work together? This note gives you simple guidelines to ensure that the EiffelVision-SCOOP marriage is a harmonious and productive one.
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The first question: why does the problem even exist? Let's go back to the pre-SCOOP days. Any graphical application has an "event loop", which keeps watching for graphical user events, such as a mouse click, and triggering the corresponding application responses, such as saving a file (if the user clicked ''OK'' on a ''File Save'' dialog). If you were using multithreading, the event loop would run in the main thread, also called the GUI (Graphical User Interface) thread.
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Enter SCOOP. The old technique cannot work because a processor stuck in a loop cannot process any logged call! If you perform calls on a graphical widget, say the ''OK'' button, they will be logged right away, but they can only execute once the processor has exited its event loop. Not what you want.
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So here is what you should do:
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In a creation procedure used to initialize GUI objects, create an <eiffel>EV_APPLICATION</eiffel> object, using an instruction such as
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create my_app
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with <eiffel>my_app</eiffel> of type <eiffel>EV_APPLICATION</eiffel>. (This may be a root creation procedure or a creation procedure of a separate object in case the root processor is going to be used for other operations.)
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Then in the same creation procedure create all the GUI elements. They will all be in the same processor that created the <eiffel>EV_APPLICATION</eiffel> object.
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After that start the application, using
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my_app.launch
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In the pre-SCOOP world, launch would start the event loop. Here it only creates a separate object (of type <eiffel>EV_APPLICATION_HANDLER</eiffel>), which will run the event loop, forwarding events to the <eiffel>EV_APPLICATION</eiffel> object.
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This is all the creation procedure should do. Make sure it terminates with the preceding step. Otherwise, the event loop will never run!
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Now you can start using EiffelVision as you are used to, by sending GUI requests to the <eiffel>EV_APPLICATION</eiffel> object:
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* For requests coming from the same processor just use the <eiffel>EV_APPLICATION</eiffel> object directly.
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* For requests coming from another processor, you can get the access through the feature <eiffel>ev_separate_application</eiffel> of class <eiffel>EV_SHARED_APPLICATION</eiffel>.
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Note that only one <eiffel>EV_APPLICATION</eiffel> object can be used, therefore all GUI objects have to be created in the region of this object.
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That's all! Happy concurrent Eiffeling.
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[[Property:modification_date|Thu, 11 Feb 2021 18:02:19 GMT]]
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[[Property:publication_date|Tue, 09 Feb 2021 18:31:11 GMT]]
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[[Property:uuid|53571D42-854B-40C2-A98D-A1A5EF5DDA3B]]
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[[Property:weight|0]]
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[[Property:title|Triggering Pick-and-Drop]]
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[[Property:link_title|Triggering PnD]]
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= Triggering Eiffel's Pick-and-Drop Mechanism =
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== Introduction ==
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Pick-and-Drop (“P&D”) is a mechanism built into the components of the Eiffel language's graphical user interface library (EiffelVision2). The mechanism supports transportation of user interface elements and data within an Eiffel application.
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Pick-and-Drop has some advantages over the more common Drag-and-Drop mechanism, including being kinder to one's hand muscles, joints, and connective tissue. P&D eliminates the need to hold down the mouse while moving it to the desired position. For the developer, it can also simplify some aspects of event handling, as the pick is a distinct action, whereas a drag requires capturing pointer press, move and release events (and intervening events that might interrupt the process). Additionally, P&D, as with most of Eiffel, is platform-independent, obviating, for example, the need to work the OLE on Windows platforms.
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Normally, P&D is triggered (unless disabled) by a select event from button 3 on the pointing device (a.k.a. "right click"). This serves most applications well, and is sufficiently distinct from button 1 events like select and open (single and double-click), to avoid any significant confusion, though some users still might prefer the more familiar drag-and-drop.
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Within an Eiffel application, it is possible to disable pick-and-drop and to interpret the button 3 events differently. It is also possible to have different aspects of the application have different interpretations (e.g. have P&D for everything but a few popup menus).
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== The Challenge ==
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So, what's the problem?
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What if a developer wants to trigger the P&D transport mechanism, but from a different event, perhaps from a completely different widget?
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For example, the application might have a dialog that presents a variety of application elements (chunks of, or representations of data). The desire is to be able to copy (or move) an element to another location, possibly in a different window (e.g. the main window).
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The destination (the location to which to transport the element) might be anything from a text widget to a model world, though the text widget does not seem to need such a mechanism (there are easier ways to deal with that).
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In a model world, the drop position might need to be more precise than simply "on the world"; perhaps a specific position, or perhaps a model within the world.
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Transporting models between worlds using P&D is not currently built into the world-related classes, but is relatively straightforward to add, using the default activation behavior (the right-click, right-click pair).
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On some systems, and for some users, right-click might present a challenge. It can be helpful, in such cases, to offer a different trigger, like a tap, or even a voice command. That is the motivation for this twist on the Pick-and-Drop mechanism.
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== The P&D Mechanism ==
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At the heart of the P&D model is the notion of class (i.e. type).
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A "pebble" has a type, and an accepting component (a “hole”) has a routine that accepts an element of the same type.
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An element is selected at the start of the sequence and has an associated pebble. The pebble can be, but need not be the element receiving or triggering the initiating event (e.g. the right-click). In the model world example, the model makes for a good candidate.
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If the mechanism is initiated successfully, a cursor change can occur, to help convey the current state. By default, the cursor changes to the `EV_POINTER_STYLE`.
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Ideally, the `accept_cursor` conveys transport state, and the nature of the pebble. It might be as generic as a bull's eye or crosshairs, but it can be anything that is acceptable as a cursor image.
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The major elements needed to complete a pick-and-drop arrangement are:
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* A pick-and-drop-able element
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** Needed for assignment of the pebble or pebble function
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** Need not ''be'' the pebble to be transported
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* A drop handler
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** A routine that will be called as the target of a drop
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* A pebble ''or'' a pebble function
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** Pebble:
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*** An instance of the class defined as argument to the drop handler
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*** Should be distinct; unique within the context (it needs to make sense)
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** Pebble function:
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*** A function whose Result is an appropriate pebble, or `Void`
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The pick-and-dropable element is also the element through which a custom trigger (i.e. other than the right-click) is initiated. More on that later.
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== The Classes Involved ==
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For the most part, the classes that would be involved in a typical Eiffel graphical application are the ones being used. For custom invocation, there is one more class that needs to be considered: `EV_PICK_AND_DROPABLE_IMP`. It is via an instance of this class that invocation can be triggered.
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[[Image:trigger_pnd_img0]]
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''The diagram uses an adaptation of BON. Notably, the dashed supplier links denote detachable references and the feature names with leading asterisks denote features deferred at that level of the hierarchy.''
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== What Should the Pebble Be? ==
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Whether setting `pebble` directly or via `pebble_function`, some thought should be invested in the choice of pebble. The first decision point is the class of the pebble. Though it's unconstrained at the abstract level (`ANY`), the drop handler (the routine that accepts the drop) will have a signature that includes the pebble type as argument.
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Examples:
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```eiffel
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on_model_drop (v: EV_MODEL)
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```
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```eiffel
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on_message_drop (v: STRING)
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```
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```eiffel
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on_id_drop (v: INTEGER)
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```
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The pebble does not have to be the widget, figure, model, or item that is the
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instance of `EV_PICK_AND_DROPABLE`
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whence the pick originates. In some cases, as in moving a model from one model world to another, it very well might be `on_model_drop` example, above). But it need not be, as long as the type of the pebble is consistent with the signature of the drop handler, and the value of the pebble means something to the drop handler.
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== Using a Pebble Function ==
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In some cases, even when invocation will be using the default right-click event, the actual pebble might not be known until run time, and even then it might be state-dependent. That is where the pebble ''function'' comes in. Rather than set the pebble in advance, a function can be defined that will provide the correct pebble, at the time of invocation. This feature adds significant flexibility.
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For example, there might be an image (a pixmap) presenting multiple items. Unlike in a figure world or model world, the items depicted in the image cannot have preset pebbles. They are not individual components – they're just a bunch of pixels in an area in a pixmap. This situation, in a browser-based interface, would call for an ''image map''. A similar approach is possible, thanks to the pebble function option, for P&D.
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For a rather simplistic example, use a 100 pixels square pixmap with 4 distinct items presented in it, each in its own 50x50 area, resembling (but not actually ''being'') a 2x2 matrix.
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[[Image:trigger_pnd_img1]]
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By capturing the coordinates of the mouse click, the application can determine which information or element is associated with that position.
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Let `pm` be the pixmap.
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```eiffel
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pm.set_pebble_function (agent pm_pebble (?,?, pm))
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```
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For this example, setting the accept cursor is deferred to pebble function, and the part of the image (the item being presented there) is determined from the coordinates passed to the function. A little integer arithmetic is all that’s required in this case.
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```eiffel
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pm_pebble (xp, yp: INTEGER; pm: EV_PIXMAP): SOME_THING
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local
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rn, cn: INTEGER
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do
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rn := (yp + 49) // 50
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cn := (xp + 49) // 50
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Result := things.item (rn, cn)
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Result.set_pixmap (pm)
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pm.set_accept_cursor (a_new_thing_cursor (Result))
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end
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```
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Note that, in this example a third argument is passed to the pebble function, that being the pixmap. This would be unnecessary if the pixmap in question were unique to the context, but serves to illustrate the option. Here, the pixmap is passed to Result, but this is just as an example. The pebble function can do whatever is necessary to support the intended behavior.
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Note also that the accept_cursor for the pixmap is being set here, within the pebble function, and not at the point the pebble function is assigned to the pixmap. This enables the accept_cursor to be more specific to the pebble (e.g. for different sized "things").
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The type of the `Result` of the pebble function must be the same as the type expected by the drop handler routine. In this example, the `Result` would be an instance of class `SOME_THING`, it representing the item depicted in that area of the pixmap.
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The drop handler would need to have a compatible signature and the destination context would need to define its `drop_actions` to include that handler.
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```eiffel
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drop_actions.extend (agent on_thing_drop)
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```
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The drop handler then might look like this:
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```eiffel
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on_thing_drop (v: SOME_THING)
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do
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if attached {FLOWER_THING} v as tft then
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-- deal with a flower thing drop
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elseif attached {CAR_THING} v as tct then
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-- deal with a car thing drop
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elseif attached {OCEAN_THING} v as toc then
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-- deal with an ocean thing drop
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elseif attached {REINDEER_THING} v as trc then
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-- deal with a reindeer thing drop
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else
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-- deal with “some_thing unexpected”
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end
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end
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```
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If the type signature of the handler is more specific, the type attachment tests would be unnecessary, but they are shown here to illustrate using a slightly more generic type signature, and letting the handler sort it all out. It's a balance.
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== The Custom Event Trigger ==
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Before handling any triggering events, the event handlers must be defined. In the origination context (whence the pick occurs), define the event that will trigger the P&D sequence.
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A widget of some kind is being used as an example.
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```eiffel
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widget.select_actions.extend (agent on_widget_select)
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```
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Next, set the pebble function.
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```eiffel
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widget.set_pebble_function (agent widget_pebble)
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```
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The pebble function, in this example, will have a `Result` of type `STRING` (recall that it need not be the triggering component). The arguments passed to the pebble function are the context-relative X and Y coordinates of the triggering event.
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```eiffel
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widget_pebble (xp, yp: INTEGER): STRING
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do
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-- some logic to determine the appropriate result
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end
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```
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Rounding out the origination context is the event handler routine - the one that ''starts'' the sequence.
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```eiffel
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on_widget_select
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do
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if state_is_pick_worthy then
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if attached {EV_WIDGET_IMP} widget.implementation as pdi then
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pdi.set_accept_cursor (a_new_cursor)
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pdi.pnd_press (xp, yp, {EV_POINTER_CONSTANTS}.right, sx, sy)
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end
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end
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end
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```
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'''''Note well that the 3<sup>rd</sup> argument to the `pnd_press` routine is the symbolic constant representing the right pointer button. P&D expects origination from a right button (button 3) event, so that value is necessary, regardless of the actual button, or event that triggered this call.'''''
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The `a_new_cursor` function returns an appropriate instance of `EV_POINTER_STYLE`.
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In the destination context, a drop handler must be defined. The pebble type has been defined as `STRING` and that is the type of the argument to the drop handler.
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```eiffel
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on_drop (v: STRING)
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-- Handle a P&D drop on Current
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do
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-- analyze `v` and do something with it
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end
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```
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As in the image map example, the drop handler needs to be added to the drop actions in the destination context.
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```eiffel
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drop_actions.extend (agent on_drop)
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```
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In a scenario in which the pebble has a more complex type, there could be information in the pebble that guides the subsequent logic. For example, if the pebble were a widget, the widget's `data` attribute could be used to convey specific information.
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{{note|This documentation page was contributed by Roger Osmond}}
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@@ -0,0 +1,86 @@
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[[Property:title|Converting EiffelVision 2 Systems to Void-Safety]]
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[[Property:weight|1]]
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[[Property:uuid|96e01318-700b-da6e-42d1-14fee219daf5]]
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==Introduction==
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In order to convert systems that employ EiffelVision 2 (Vision2) to [[Void-safe Programming in Eiffel|void-safety]], some adjustments may be needed depending on its usage. This page describes the various usage scenarios of Vision2 that will need to be converted in order to adhere to void-safety.
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||||
<!--break-->
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==Inheritance Purely from an Interface Class==
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If you have classes that inherit from a Vision2 interface class such as EV_DRAWING_AREA, the first change that has to be made is to alter <eiffel>`initialize'</eiffel> so that any types that are attached (i.e. types that remain non-void throughout the lifetime of its container [parent object]) are instantiated via <eiffel>`create_interface_objects'</eiffel>. This feature needs to be redefined if the type from Vision2 is instantiable. If not, then it may need to be made effective (such as when the class inherits directly from EV_ANY). It is important that any attached types in the interface class are instantiated in <eiffel>`create_interface_objects'</eiffel> and these objects are initialized via <eiffel>`initialize'</eiffel>. Attached types should not be instantiated in <eiffel>`initialize'</eiffel> due to the Bridge Pattern implementation, and initialization of these types in <eiffel>`create_interface_objects'</eiffel> MUST be performed in <eiffel>`initialize'</eiffel>, otherwise unexpected behavior may occur as the Bridge Pattern has not been fully set up at this point in time.
|
||||
|
||||
Example from EV_TIMEOUT
|
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<code>
|
||||
create_interface_objects
|
||||
-- <Precursor>
|
||||
do
|
||||
create actions
|
||||
end
|
||||
|
||||
create_implementation
|
||||
-- Create implementation of timeout.
|
||||
do
|
||||
create {EV_TIMEOUT_IMP} implementation.make
|
||||
end
|
||||
</code>
|
||||
|
||||
|
||||
==Inheritance from an Implementation Interface Class with Associating Interface Class==
|
||||
|
||||
If you have an existing, custom platform-dependent implementation, a few more changes will be needed above and beyond those required for the interface class.
|
||||
|
||||
For interface class changes, now the interface object is passed to the implementation after creation, via <eiffel>`assign_interface'</eiffel>. This means that <eiffel>`make'</eiffel> no longer takes an argument (see <eiffel>`create_implementation'</eiffel> above). This also means that to adhere to void-safety all of the types are now created and initialized via the creation routine of the implementation object.
|
||||
|
||||
An example from the conversion of the Windows implementation of EV_BUTTON_IMP:
|
||||
|
||||
<code>
|
||||
make (an_interface: like interface)
|
||||
-- Create `Current' with interface `an_interface'.
|
||||
do
|
||||
base_make (an_interface)
|
||||
wel_make (default_parent, "", 0, 0, 0, 0, 0)
|
||||
extra_width := 20
|
||||
text_alignment := default_alignment
|
||||
-- Retrieve the theme for the button.
|
||||
open_theme := application_imp.theme_drawer.open_theme_data (wel_item, "Button")
|
||||
end
|
||||
|
||||
initialize
|
||||
-- Initialize `Current'.
|
||||
do
|
||||
Precursor {EV_PRIMITIVE_IMP}
|
||||
set_default_font
|
||||
end
|
||||
|
||||
interface: EV_BUTTON;
|
||||
</code>
|
||||
|
||||
would become:
|
||||
|
||||
<code>
|
||||
make
|
||||
-- Initialize `Current'.
|
||||
do
|
||||
wel_make (default_parent, "", 0, 0, 0, 0, 0)
|
||||
extra_width := 20
|
||||
text_alignment := default_alignment
|
||||
-- Retrieve the theme for the button.
|
||||
open_theme := application_imp.theme_drawer.open_theme_data (wel_item, "Button")
|
||||
Precursor {EV_PRIMITIVE_IMP}
|
||||
set_default_font
|
||||
end
|
||||
|
||||
interface: detachable EV_BUTTON note option: stable attribute end;
|
||||
</code>
|
||||
|
||||
The following steps are needed during the conversion:
|
||||
|
||||
* The attribute <eiffel>`interface'</eiffel> needs to be made a stable attribute. The converted <eiffel>`interface'</eiffel> attribute shows the syntax for doing so.
|
||||
|
||||
* Copy any initialization of the widget from <eiffel>`make'</eiffel> to <eiffel>`initialize'</eiffel> excluding <eiffel>`base_make'</eiffel> setup. Any initialization code that relies on <eiffel>`interface'</eiffel> would have to be rewritten so that <eiffel>`interface'</eiffel> gets passed to the new creation routine, which in turn calls the original <eiffel>`make'</eiffel>. See <eiffel>EV_PRINT_PROJECTOR_IMP</eiffel> on Windows <eiffel>`make_with_context'</eiffel> for an example of this.
|
||||
|
||||
* Remove <eiffel>`make'</eiffel>, rename <eiffel>`initialize'</eiffel> to <eiffel>`make'</eiffel>, and make sure that any calls to Precursor do not override any settings set in <eiffel>`initialize'</eiffel>. The ordering may need to be changed in order to make the code void-safe. See <eiffel>EV_POPUP_WINDOW_IMP.make</eiffel> (Windows implementation) where the setting of <eiffel>`user_can_resize'</eiffel> is performed after the Precursor call so that is doesn't get overriden.
|
||||
|
||||
|
||||
{{SeeAlso|[[Void-Safe Programming in Eiffel]]}}
|
||||
|
||||
@@ -0,0 +1,6 @@
|
||||
[[Property:modification_date|Tue, 09 Feb 2021 18:06:35 GMT]]
|
||||
[[Property:publication_date|Tue, 09 Feb 2021 18:01:48 GMT]]
|
||||
[[Property:uuid|21A9B6AB-B2F5-465E-A02F-F7576838965D]]
|
||||
[[Property:weight|0]]
|
||||
[[Property:title|Vison2 : How-to]]
|
||||
[[Property:link_title|How to ...]]
|
||||
@@ -0,0 +1,5 @@
|
||||
[[Property:title|EiffelVision 2 Class Reference]]
|
||||
[[Property:weight|2]]
|
||||
[[Property:uuid|bb50444f-5fd1-9136-a224-0ce37d3bd856]]
|
||||
==View the [[ref:libraries/vision2/reference/index|EiffelVision 2 Class Reference]] ==
|
||||
|
||||
@@ -0,0 +1,32 @@
|
||||
[[Property:title|Accelerator Sample]]
|
||||
[[Property:weight|0]]
|
||||
[[Property:uuid|e3a8eac2-94c6-287a-314b-b4d056f9c1ad]]
|
||||
[[Image:accelerator|accelerator]] <br/>
|
||||
<br/>
|
||||
|
||||
==Compiling==
|
||||
|
||||
* Launch EiffelStudio.
|
||||
* Click '''Add project'''
|
||||
* Browse to ''$ISE_EIFFEL\examples\vision2\accelerator\''.
|
||||
* Choose ''accelerator.ecf''
|
||||
* Choose the location where the project will be compiled, by default the same directory containing the configuration file.
|
||||
* Click '''OK'''.
|
||||
|
||||
|
||||
==Running==
|
||||
After launching the application, you will see a window displayed with a similar appearance to the one above. When the window has the focus, the key combination Ctrl + Q will exit the application.
|
||||
==Under the Hood==
|
||||
An EV_ACCELERATOR is created and associated with the EV_TITLED_WINDOW used for the main window of the application. The association is made by adding the accelerator to the accelerators list of the window.
|
||||
This sample contains the following class:
|
||||
* ACCELERATOR
|
||||
|
||||
|
||||
{{seealso|<br/>
|
||||
[[ref:libraries/vision2/reference/ev_accelerator_chart|EV_ACCELERATOR]] <br/>
|
||||
[[ref:libraries/vision2/reference/ev_key_chart|EV_KEY]] <br/>
|
||||
}}
|
||||
|
||||
|
||||
|
||||
|
||||
@@ -0,0 +1,33 @@
|
||||
[[Property:title|Cursor Sample]]
|
||||
[[Property:weight|1]]
|
||||
[[Property:uuid|8a00cb23-d093-1b2f-9caf-213e570f96a9]]
|
||||
[[Image:cursor-test|cursor_test]] <br/>
|
||||
<br/>
|
||||
|
||||
==Compiling==
|
||||
|
||||
* Launch EiffelStudio.
|
||||
* Click '''Add project'''
|
||||
* Browse to ''$ISE_EIFFEL\examples\vision2\cursor\''.
|
||||
* Choose ''cursor.ecf''
|
||||
* Choose the location where the project will be compiled, by default the same directory containing the configuration file.
|
||||
* Click '''OK'''.
|
||||
|
||||
|
||||
==Running==
|
||||
|
||||
After launching the application, you will see a window displayed with a similar appearance to the one above. Selecting "File", "Close" or pressing the close icon at any time will exit the application.
|
||||
|
||||
To the right hand side of the window you will see an EV_MULTI_COLUMN_LIST containing rows, each with an associated EV_PIXMAP. If you select one of the rows of the list, then press the button marked "Apply", the cursor displayed when over the label displayed to the right hand side of the window will be pixmap of the currently selected list row.
|
||||
==Under the Hood==
|
||||
|
||||
The pixmaps used in the EV_MULTI_COLUMN_LIST were standard pixmaps provided with EiffelVision 2, accessible through EV_STOCK_PIXMAPS. set_pixmap was used to set the EV_PIXMAP of the EV_MULTI_COLUMN_LIST_ROW. An agent was added to the select_actions of the EV_BUTTON which calls set_pointer_style on the desired widget.
|
||||
|
||||
This sample contains the following class:
|
||||
* CURSOR_TEST
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
@@ -0,0 +1,38 @@
|
||||
[[Property:title|Gauges Sample]]
|
||||
[[Property:weight|2]]
|
||||
[[Property:uuid|91aa8c8b-7cc9-06c1-a6f0-96844ff078d5]]
|
||||
[[Image:gauges|gauges]] <br/>
|
||||
<br/>
|
||||
|
||||
==Compiling==
|
||||
|
||||
* Launch EiffelStudio.
|
||||
* Click '''Add project'''
|
||||
* Browse to ''$ISE_EIFFEL\examples\vision2\gauges\''.
|
||||
* Choose ''gauges.ecf''
|
||||
* Choose the location where the project will be compiled, by default the same directory containing the configuration file.
|
||||
* Click '''OK'''.
|
||||
|
||||
|
||||
==Running==
|
||||
|
||||
After launching the application, you will see a window displayed with a similar appearance to the one above. The spin buttons at the top of the window control the current minimum, maximum and value of the three gauges displayed below. Modifying the values of the spin buttons will alter the three gauges in real time. Also, if you interact with one of the three gauges, any change in one, will be reflected in the others and in the spin buttons.
|
||||
|
||||
==Under the Hood==
|
||||
|
||||
The change_actions of each EV_GAUGE are used to synchronize all of the gauges.
|
||||
|
||||
This sample contains the following class:
|
||||
* GAUGES
|
||||
|
||||
|
||||
{{seealso|<br/>
|
||||
EV_GAUGE <br/>
|
||||
EV_SCROLL_BAR <br/>
|
||||
EV_RANGE <br/>
|
||||
EV_PROGRESS_BAR <br/>
|
||||
EV_SPIN_BUTTON }}
|
||||
|
||||
|
||||
|
||||
|
||||
@@ -0,0 +1,14 @@
|
||||
[[Property:title|EiffelVision 2 Samples]]
|
||||
[[Property:weight|3]]
|
||||
[[Property:uuid|79c05bf8-367e-001d-0c13-f668e34fa5b0]]
|
||||
EiffelVision 2 ships with a number of samples provided to demonstrate different aspects of the library. If you are a new EiffelVision 2 user then it is suggested that you first compile and run the
|
||||
|
||||
* [[Widgets Sample|Widgets]] sample. Demonstrates both the appearance and behavior of the available widgets.
|
||||
|
||||
Then explore other samples:
|
||||
* [[Accelerator Sample|Accelerator]] - Demonstrates the use of an [[ref:libraries/vision2/reference/ev_accelerator_chart|EV_ACCELERATOR]] .
|
||||
* [[Cursor Sample|Cursor]] - Demonstrates how to modify the displayed [[ref:libraries/vision2/reference/ev_cursor_chart|EV_CURSOR]] for an [[ref:libraries/vision2/reference/ev_widget_chart|EV_WIDGET]] .
|
||||
* [[Gauges Sample|Gauges]] - Demonstrates different types of [[ref:libraries/vision2/reference/ev_gauge_chart|EV_GAUGE]] .
|
||||
* [[Standard_dialogs Sample|Standard_dialogs]] - Demonstrates different types of [[ref:libraries/vision2/reference/ev_standard_dialog_chart|EV_STANDARD_DIALOG]] .
|
||||
* [[Viewport Sample|Viewport]] - Demonstrates [[ref:libraries/vision2/reference/ev_viewport_chart|EV_VIEWPORT]] .
|
||||
|
||||
@@ -0,0 +1,29 @@
|
||||
[[Property:title|Standard_dialogs Sample]]
|
||||
[[Property:weight|3]]
|
||||
[[Property:uuid|31d0608e-0136-b3db-0745-9e8697dcc60d]]
|
||||
[[Image:standard-dialogs|Standard_dialogs]] <br/>
|
||||
<br/>
|
||||
|
||||
==Compiling==
|
||||
|
||||
* Launch EiffelStudio.
|
||||
* Click '''Add project'''
|
||||
* Browse to ''$ISE_EIFFEL\examples\vision2\standard_dialogs\''.
|
||||
* Choose ''standard_dialogs.ecf''
|
||||
* Choose the location where the project will be compiled, by default the same directory containing the configuration file.
|
||||
* Click '''OK'''.
|
||||
|
||||
|
||||
==Running==
|
||||
|
||||
After launching the application, you will see a window displayed with a similar appearance to the one above. If you select an item from the "Standard Dialog" menu, a dialog of that type will be displayed. Selecting "Exit" from the "File" menu will exit the application.
|
||||
|
||||
==Under the Hood==
|
||||
|
||||
This sample contains the following class:
|
||||
* STANDARD_DIALOGS
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
@@ -0,0 +1,39 @@
|
||||
[[Property:modification_date|Wed, 12 Sep 2018 00:07:36 GMT]]
|
||||
[[Property:publication_date|Wed, 12 Sep 2018 00:07:36 GMT]]
|
||||
[[Property:title|Viewport Sample]]
|
||||
[[Property:weight|4]]
|
||||
[[Property:uuid|e8722685-0343-c411-83b1-32f0c4e0175b]]
|
||||
[[Image:viewport|viewport]] <br/>
|
||||
<br/>
|
||||
|
||||
==Compiling==
|
||||
|
||||
To compile the example:
|
||||
* Launch EiffelStudio.
|
||||
* Click '''Add project'''
|
||||
* Browse to ''$ISE_EIFFEL\examples\vision2\viewport\''.
|
||||
* Choose ''viewport.ecf''
|
||||
* Choose the location where the project will be compiled, by default the same directory containing the configuration file.
|
||||
* Click '''OK'''.
|
||||
|
||||
==Running==
|
||||
|
||||
After launching the application, you will see a window displayed with a similar appearance to the one above. Modifying the values of the spin buttons will alter the position of the pixmapped button, relative to the viewport in which it is contained.
|
||||
|
||||
==Under the Hood==
|
||||
|
||||
The features set_x_offset and set_y_offset are used to modify the position of the EV_VIEWPORT relative to the EV_BUTTON contained within.
|
||||
|
||||
This sample contains the following class:
|
||||
* VIEWPORT
|
||||
|
||||
|
||||
{{seealso|<br/>
|
||||
[[ref:libraries/vision2/ev_viewport_chart.html|EV_VIEWPORT]] <br/>
|
||||
[[ref:libraries/vision2/ev_spin_button_chart.html|EV_SPIN_BUTTON]] <br/>
|
||||
[[ref:libraries/vision2/reference/ev_button_chart|EV_BUTTON]] <br/>
|
||||
}}
|
||||
|
||||
|
||||
|
||||
|
||||
@@ -0,0 +1,45 @@
|
||||
[[Property:title|Widgets Sample]]
|
||||
[[Property:weight|-1]]
|
||||
[[Property:uuid|04aa62bd-ef9c-152c-5c69-4fe7e750649f]]
|
||||
[[Image:widgets|widgets]] <br/>
|
||||
<br/>
|
||||
|
||||
==Compiling==
|
||||
|
||||
* Launch EiffelStudio.
|
||||
* Click '''Add project'''
|
||||
* Browse to ''$ISE_EIFFEL\examples\vision2\widgets\''.
|
||||
* Choose ''widgets.ecf''
|
||||
* Choose the location where the project will be compiled, by default the same directory containing the configuration file.
|
||||
* Click '''OK'''.
|
||||
|
||||
|
||||
==Running==
|
||||
|
||||
After launching the application, you will see a window displayed with a similar appearance to the one above. You may exit the application at any time, by clicking on the close icon, or you may select "exit" from the "File" menu. Selected "Help", "about" displays a dialog with details about the application.
|
||||
|
||||
The left hand side of the main window contains a tree, showing the widgets available within EiffelVision 2. If you select one of these widgets in the tree, then the type of widget you selected will be displayed in the middle of the main_window. Controls will also the be available to the right hand side of the widget, which allow you to modify its state. These controls do not represent all the available feature of the widget, but demonstrate many of the most common. The text area below the currently selected widget displays the events that have occurred on the widget. Only those events inherited by EV_WIDGET are displayed.
|
||||
|
||||
==Under the Hood==
|
||||
|
||||
This sample contains the following classes:
|
||||
* ABOUT_DIALOG
|
||||
* COLORIZABLE_CONTROL
|
||||
* CONTAINER_CONTROL
|
||||
* DESELECTABLE_CONTROL
|
||||
* DRAWABLE_CONTROL
|
||||
* GAUGE_CONTROL
|
||||
* ITEM_LIST_CONTROL
|
||||
* MAIN_WINDOW
|
||||
* PIXMAPABLE_CONTROL
|
||||
* SELECTABLE_CONTROL
|
||||
* SENSITIVE_CONTROL
|
||||
* TEXT_COMPONENT_CONTROL
|
||||
* TEXTABLE_CONTROL
|
||||
* WIDGET_CONTROL
|
||||
* WIDGETS
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
@@ -0,0 +1,86 @@
|
||||
[[Property:title|EiffelVision Introduction]]
|
||||
[[Property:weight|0]]
|
||||
[[Property:uuid|f964651a-e36d-4e9e-00ea-37803a26373a]]
|
||||
The EiffelVision 2 library offers an object-oriented cross-platform framework for graphical user interface (GUI) development. Using EiffelVision 2, developers can access all necessary GUI components, called [[Widgets|widgets]] (buttons, windows, list views, etc.) as well as truly graphical elements such as points, lines, arcs, polygons and the like—to develop a modern, functional and professional graphical interactive application.
|
||||
|
||||
EiffelVision 2 has played a major role at Eiffel Software and provided numerous Eiffel projects with a powerful, portable graphics development platform. EiffelStudio is totally reliant on EiffelVision 2 for its graphical elements and overall interaction with the user.
|
||||
|
||||
|
||||
==Scope==
|
||||
|
||||
The EiffelVision 2 library addresses all the major needs of developers of systems supporting modern graphical interfaces. EiffelVision 2 runs on Microsoft Windows and all major variations of Unix (including Linux). All versions are fully source-compatible: with only a recompile, applications will run on every supported platform with the native look-and-feel.
|
||||
|
||||
EiffelVision 2 provides an effective way of building advanced graphical applications using user interface standards and toolkits (such as Microsoft Windows and GTK) without having to learn the details of the toolkits. Instead, you can use EiffelVision 2 to work entirely in terms of high level abstractions representing windows, buttons, labels, graphical figures, menus, etc., and apply clearly understandable operations to the corresponding objects.
|
||||
|
||||
|
||||
==Architecture==
|
||||
|
||||
EiffelVision 2 relies on a two-tiered architecture illustrated by the following figure.
|
||||
|
||||
|
||||
[[Image:vision2--figure1]]
|
||||
|
||||
|
||||
The two tiers play complementary roles:
|
||||
* At the top level, EiffelVision 2 provides a fully portable graphics library.
|
||||
* At the lower level, platform-specific libraries cover the graphical mechanisms of graphics platforms such as Windows and GTK.
|
||||
|
||||
The lower tier serves for the implementation of the upper tier, but can also be used independently. For example [[WEL]] has had resounding success with Windows developers who need an advanced mechanism for building Windows-specific graphical applications, taking advantage of every facility of the Windows API (Application Programming Interface) and of the Eiffel approach, but do not need portability on the client side. The GEL library is a '''wrapper''' library, automatically generated from the entire GTK API by a tool named '''The Gote Converter'''.
|
||||
|
||||
|
||||
==Features==
|
||||
|
||||
As stated before, the library has undergone some drastic changes since the previous release. Names have been changed to improve consistency. Contracts have been added wherever possible. The following is a summary of the other re-engineered aspects of the library:
|
||||
* Taking full advantage of the '''agent''' mechanism of Eiffel, [[uuid:fc32d1b5-72d6-2955-18fd-bce988ed8323|events]] are now triggered through '''action sequences''' (lists of actions) that will be executed in order. This system does not require separate classes to be written for each event, however the command pattern can still be used if desired.
|
||||
* The [[EiffelVision Pick and Drop|Pick-and-Drop]] mechanism now relies on the Eiffel type system. A '''pebble''' (some transportable object) is now any Eiffel class and can always be dropped on a widget that accepts the type (or a more general type) of that pebble.
|
||||
* [[Containers|containers]] ( [[Widgets|widgets]] that contain other [[Widgets|widgets]] ) are now derived from [[EiffelBase]] classes. For example you can now insert [[Widgets|widgets]] in any position and iterate over them.
|
||||
|
||||
|
||||
==Design==
|
||||
|
||||
EiffelVision 2 provides programmers with high-level classes that provide all mechanisms and data structures needed to build advanced user interfaces for deployment on almost all platforms without having to worry about detailed requirements of of those platforms (toolkits).
|
||||
|
||||
The abstract design has been derived from an analysis of user interfaces. Therefore we have classes with names like MENU, WINDOW, BUTTON, LINE or POLYGON. The features of these classes are simple, clearly defined properties or commands, like the feature `minimize` (a command) on WINDOW or `text` (a property of type STRING) on BUTTON.
|
||||
|
||||
{{note| All class names in EiffelVision 2 are pre-pended with EV_ to avoid name clashes with existing classes. Thus, <eiffel>BUTTON</eiffel> becomes <eiffel>EV_BUTTON</eiffel>, etc. }}
|
||||
|
||||
|
||||
==Properties==
|
||||
|
||||
When talking about a property of a class, like `text`, in fact we are talking about multiple features. One is a query of the state of the property, in this case simply the query `text`. The other is the set-routine, which is by convention named `set_text` taking exactly one argument of the type of the property. A property can be read-only, which means that it cannot be set by clients of the class.
|
||||
<code>
|
||||
text: STRING
|
||||
|
||||
set_text (a_text: STRING)
|
||||
...
|
||||
do
|
||||
...
|
||||
end
|
||||
</code>
|
||||
|
||||
Boolean properties have a different convention. Instead of one set-routine, it has one enable-routine and one disable-routine. The first one sets the property to true, and the second to false. This has been done this way because sometimes these enable/disable features have trivial equivalents, for example for feature `enable_visible` a clearer name is `show`.
|
||||
<code>
|
||||
is_sensitive: BOOLEAN
|
||||
|
||||
enable_sensitive
|
||||
...
|
||||
do
|
||||
...
|
||||
end
|
||||
|
||||
|
||||
disable_sensitive
|
||||
...
|
||||
do
|
||||
...
|
||||
end
|
||||
</code>
|
||||
|
||||
|
||||
==Implementation==
|
||||
|
||||
For flexibility, EiffelVision 2 is built using the bridge pattern. This means that every platform-dependent component of the library consist of two classes, plus an implementation class for each platform (currently two). One is the <eiffel>interface</eiffel>. All the features of interfaces do nothing except delegate the call to the implementation object which is coupled to it. This object has the static type of the implementation-interface with the name of the interface class, with an "<eiffel>_I</eiffel>" suffix. The implementation classes (with an "<eiffel>_IMP</eiffel>" suffix) then inherit from this implementation-interface class to implement platform-specific features. At run time, these platform-specific implementation objects (instantiated from the "<eiffel>_IMP</eiffel>" classes) are then polymorphically attached to the to the "<eiffel>_I</eiffel>"-typed attributes (typically named "implementation") to provide the platform-specific services.
|
||||
|
||||
{{SeeAlso| The book titled ''Design Patterns: Elements of Reusable Object-Oriented Software'' by Erich Gamma, Richard Helm, Ralph Johnson, and John Vlissides, contains a complete description of the Bridge Pattern.}}
|
||||
|
||||
|
||||
@@ -0,0 +1,21 @@
|
||||
[[Property:title|Events]]
|
||||
[[Property:weight|4]]
|
||||
[[Property:uuid|fc32d1b5-72d6-2955-18fd-bce988ed8323]]
|
||||
An event is considered to be an external action that occurs during a program's execution. Correctly dealing with events is vital part of developing an EiffelVision 2 application. For example, if a user clicks on a button, you will want to respond to this event by calling a routine that deals with the request. EiffelVision 2 contains action sequences for all kinds of widget events. To view the kind of events available to every widget, click [[ref:libraries/vision2/reference/ev_widget_action_sequences_chart|here]]. The Events cluster contains classes for event handling within EiffelVision 2.
|
||||
|
||||
|
||||
==How Do I Connect to an Event?==
|
||||
|
||||
Every widget and item has an action sequence associated with it that relates to some kind of event. For example an [[ref:libraries/vision2/reference/ev_button_chart|EV_BUTTON]] has a <code>select_actions</code> action sequence. This gets fired when the user selects (clicks) the button. To have a procedure called on this event, you need to create an agent based on this procedure, and then add this to the action sequence (via extend). For a more detailed description of agents and their uses click [[ET: Agents|here]] .
|
||||
|
||||
An example of adding an agent to an action_sequence:
|
||||
<code>
|
||||
my_button.select_actions.extend (agent print ("Button Clicked!%N"))
|
||||
</code>
|
||||
|
||||
All EiffelVision 2 action sequences inherit from [[ref:libraries/vision2/reference/ev_action_sequence_chart|EV_ACTION_SEQUENCE]] and when it is called, all of the agents held within are fired, thus calling all of the procedures represented by the agents. The signature of any agent that you place in an action sequence must conform to those of the action sequence's actual generic parameter(s).
|
||||
|
||||
When you want an agent to be called from a certain action sequence and the signatures do not match, you may use [[ref:libraries/vision2/reference/ev_action_sequence_chart|force_extend]] . This will call your agent but there are no guarantees as to the arguments passed to your procedure.
|
||||
|
||||
|
||||
|
||||
@@ -0,0 +1,166 @@
|
||||
[[Property:title|Figures]]
|
||||
[[Property:weight|7]]
|
||||
[[Property:uuid|c12fee6e-5e99-ae59-8ac5-f57abb4c1878]]
|
||||
{{ReviewRequested}}
|
||||
|
||||
|
||||
The EiffelVision 2 figure cluster provides a high-level way of drawing on an [[ref:libraries/vision2/reference/ev_drawable_chart|EV_DRAWABLE]] descendant. It offers a number of advantages:
|
||||
* The model (tree of figures) is separated from the graphical representation by using projectors that take a "world" (an entire set of figures) and project it onto any device, not just a drawing area.
|
||||
* Instead of drawing with static APIs like <code>draw_line</code>, you can use real figure objects, which internally remember their location, rotation and scaling; later on you can perform limitless transformations on them, either individually or as part of an entire branch in the tree of figures: move, rotation, scaling, change of color...
|
||||
* For projection devices that support the mouse, pointer events propagate to the affected figures.
|
||||
|
||||
|
||||
==Figure Classes==
|
||||
|
||||
Every basic figure class inherits from [[ref:libraries/vision2/reference/ev_atomic_figure_chart|EV_ATOMIC_FIGURE]]. An atomic figure has the property of having its own graphical representation. [[ref:libraries/vision2/reference/ev_figure_group_chart|EV_FIGURE_GROUP]] on the other hand is a collection of figures. Finally, [[ref:libraries/vision2/reference/ev_figure_chart|EV_FIGURE]] is the common ancestor to those two. Since [[ref:libraries/vision2/reference/ev_figure_group_chart|EV_FIGURE_GROUP]] is a collection of EV_FIGUREs, it can contain both atomic figures and subgroups, thus forming a tree of figures.
|
||||
|
||||
Any "branch" of that tree that wishes to be drawn (i.e. rendered to a device or file) (especially the top-level root) must be a figure group of type [[ref:libraries/vision2/reference/ev_figure_world_chart|EV_FIGURE_WORLD]]. It inherits from [[ref:libraries/vision2/reference/ev_figure_group_chart|EV_FIGURE_GROUP]], and adds some features for grid and background color, required for drawing.
|
||||
|
||||
===Figures===
|
||||
|
||||
{| border="1"
|
||||
|-
|
||||
| class
|
||||
| open/closed
|
||||
| points
|
||||
| description
|
||||
|-
|
||||
| [[ref:libraries/vision2/reference/ev_figure_arc_chart|EV_FIGURE_ARC]]
|
||||
| open
|
||||
| 2
|
||||
| a segment of an open ellipse
|
||||
|-
|
||||
| [[ref:libraries/vision2/reference/ev_figure_dot_chart|EV_FIGURE_DOT]]
|
||||
| open
|
||||
| 1
|
||||
| a single point
|
||||
|-
|
||||
| [[ref:libraries/vision2/reference/ev_figure_ellipse_chart|EV_FIGURE_ELLIPSE]]
|
||||
| closed
|
||||
| 2
|
||||
| an ellipse inside imaginary rectangle
|
||||
|-
|
||||
| [[ref:libraries/vision2/reference/ev_figure_equilateral_chart|EV_FIGURE_EQUILATERAL]]
|
||||
| closed
|
||||
| 2
|
||||
| a figure with any number of sides of the same length
|
||||
|-
|
||||
| [[ref:libraries/vision2/reference/ev_figure_line_chart|EV_FIGURE_LINE]]
|
||||
| open
|
||||
| 2
|
||||
| a straight line between two points
|
||||
|-
|
||||
| [[ref:libraries/vision2/reference/ev_figure_picture_chart|EV_FIGURE_PICTURE]]
|
||||
| open
|
||||
| 1
|
||||
| an image positioned by its top-left point
|
||||
|-
|
||||
| [[ref:libraries/vision2/reference/ev_figure_pie_slice_chart|EV_FIGURE_PIE_SLICE]]
|
||||
| closed
|
||||
| 2
|
||||
| a part of a closed ellipse
|
||||
|-
|
||||
| [[ref:libraries/vision2/reference/ev_figure_polygon_chart|EV_FIGURE_POLYGON]]
|
||||
| closed
|
||||
| *
|
||||
| a figure defined by any number of points
|
||||
|-
|
||||
| [[ref:libraries/vision2/reference/ev_figure_polyline_chart|EV_FIGURE_POLYLINE]]
|
||||
| open
|
||||
| *
|
||||
| a figure consisting of any number of connecting lines
|
||||
|-
|
||||
| [[ref:libraries/vision2/reference/ev_figure_rectangle_chart|EV_FIGURE_RECTANGLE]]
|
||||
| closed
|
||||
| 2
|
||||
| a figure with four sides
|
||||
|-
|
||||
| [[ref:libraries/vision2/reference/ev_figure_star_chart|EV_FIGURE_STAR]]
|
||||
| open
|
||||
| 2
|
||||
| any number of lines emerging from a center point
|
||||
|-
|
||||
| [[ref:libraries/vision2/reference/ev_figure_text_chart|EV_FIGURE_TEXT]]
|
||||
| open
|
||||
| 1
|
||||
| a string positioned by its top-left point displayed in the specified font
|
||||
|}
|
||||
|
||||
|
||||
A closed figure is a figure that has some area enclosed when drawn that can optionally be filled with a color. Closed figures inherit [[ref:libraries/vision2/reference/ev_closed_figure_chart|EV_CLOSED_FIGURE]] which gives them the property <code>fill_color</code>. Open figures inherit [[ref:libraries/vision2/reference/ev_atomic_figure_chart|EV_ATOMIC_FIGURE]] directly, as does [[ref:libraries/vision2/reference/ev_closed_figure_chart|EV_CLOSED_FIGURE]].
|
||||
|
||||
===Points===
|
||||
|
||||
Central in the design of the figures are points. Figures are defined from their points. For example, an ellipse is not a center point with two radii, but is instead the largest fitting ellipse inside an imaginary rectangle, so of two points.
|
||||
|
||||
As you can see in the table above, each figure has a certain number of points. These values can be 1, 2 or * (any number). For each value there is a class the figure inherits from. These are:
|
||||
* 1 (figure has one point): [[ref:libraries/vision2/reference/ev_single_pointed_figure_chart|EV_SINGLE_POINTED_FIGURE]].
|
||||
* 2 (figure has two points): [[ref:libraries/vision2/reference/ev_double_pointed_figure_chart|EV_DOUBLE_POINTED_FIGURE]].
|
||||
* * (figure has zero or more points): [[ref:libraries/vision2/reference/ev_multi_pointed_figure_chart|EV_MULTI_POINTED_FIGURE]].
|
||||
|
||||
These classes offer features to handle the given number of points. [[ref:libraries/vision2/reference/ev_single_pointed_figure_chart|EV_SINGLE_POINTED_FIGURE]] offers the feature:
|
||||
|
||||
<code>
|
||||
point: EV_RELATIVE_POINT
|
||||
</code>
|
||||
|
||||
[[ref:libraries/vision2/reference/ev_double_pointed_figure_chart|EV_DOUBLE_POINTED_FIGURE]] inherits [[ref:libraries/vision2/reference/ev_single_pointed_figure_chart|EV_SINGLE_POINTED_FIGURE]] for its first point, which is renamed to <eiffel>point_a</eiffel>. It adds <eiffel>point_b</eiffel>, so it has the features:
|
||||
|
||||
<code>
|
||||
point_a: EV_RELATIVE_POINT
|
||||
point_b: EV_RELATIVE_POINT
|
||||
</code>
|
||||
|
||||
[[ref:libraries/vision2/reference/ev_multi_pointed_figure_chart|EV_MULTI_POINTED_FIGURE]] internally holds an array of points:
|
||||
|
||||
<code>
|
||||
i_th_point (i: INTEGER): EV_RELATIVE_POINT
|
||||
</code>
|
||||
|
||||
===Relative Point===
|
||||
|
||||
The points that the figures use are of type [[ref:libraries/vision2/reference/ev_relative_point_chart|EV_RELATIVE_POINT]]. Each point is relative to the location of the parent figure group (<code>point</code>), which is relative to the location of its parent figure group, and so on up to the top-level (world) figure group. Thus, each figure is defined by a set of relative points and a reference point (<code>origin</code>). If the reference point is not attached (as may be the case for immediate children of the top-level group, when it has no point object), the subordinate relative points are relative to point (0,0). The absolute coordinates are calculated only when needed by adding the absolute coordinates of the reference point to the relative coordinates.
|
||||
|
||||
{{note|Even the top-level (world) figure group can be "moved" by calling its <code>set_point</code> feature, passing a new relative point. However, if this is done, then THAT relative point is relative to point (0,0). If you do this, do so before <code>extend</code>-ing it with figures and sub-groups so that they receive the point in question as their reference point.}}
|
||||
|
||||
|
||||
==Figure Worlds==
|
||||
|
||||
In order to put the figures you want to display in a context, you insert them (or the figure groups that contain them) into a top-level a "figure world" object: an instance of [[ref:libraries/vision2/reference/ev_figure_world_chart|EV_FIGURE_WORLD]]. This is a descendant of [[ref:libraries/vision2/reference/ev_figure_group_chart|EV_FIGURE_GROUP]] and hence works in the same way. This figure world is later associated with one or more projectors. [[ref:libraries/vision2/reference/ev_figure_world_chart|EV_FIGURE_WORLD]], as previously mentioned, adds a number of features to [[ref:libraries/vision2/reference/ev_figure_group_chart|EV_FIGURE_GROUP]]. These extra features are needed for graphical representation by a projector. One is the background color. This feature is used to erase the canvas for a graphical projector in the specified color. The other features are to manage the grid.
|
||||
|
||||
|
||||
==Projectors==
|
||||
|
||||
A projector is an object that knows what a figure world should look like. The figure world itself is only a hint of its representation. For example, if a line is "20" long, this might mean 20 pixels, miles, centimeters or whatever. It is up to the projector to interpret units. Also, color might be interpreted as gray scale. Typically, a projector will do the best possible job projecting the "world" of figures onto its device.
|
||||
|
||||
With EiffelVision come these projectors:
|
||||
* [[ref:libraries/vision2/reference/ev_postscript_projector_chart|EV_POSTSCRIPT_PROJECTOR]]
|
||||
* [[ref:libraries/vision2/reference/ev_drawing_area_projector_chart|EV_DRAWING_AREA_PROJECTOR]]
|
||||
* [[ref:libraries/vision2/reference/ev_pixmap_projector_chart|EV_PIXMAP_PROJECTOR]]
|
||||
The first one maps figure worlds to a postscript file. The other two are descendants of [[ref:libraries/vision2/reference/ev_widget_projector_chart|EV_WIDGET_PROJECTOR]], and can project on widgets that inherit from [[ref:libraries/vision2/reference/ev_drawable_chart|EV_DRAWABLE]], two of which are [[ref:libraries/vision2/reference/ev_drawing_area_chart|EV_DRAWING_AREA]] and [[ref:libraries/vision2/reference/ev_pixmap_chart|EV_PIXMAP]], eventually using double-buffering, which normally results in a smoother animation but requires fast copying from memory to the video buffer (and thus can be slow if the display is remote).
|
||||
|
||||
|
||||
==Events==
|
||||
|
||||
The other features of drawing area and widget is that they generate pointer events. These events are translated by projectors to the map of the figure world. These projectors send the event to the appropriate figure. Every figure is set up to receive all the common pointer events, including Pick-and-Drop events:
|
||||
* <eiffel>pointer_motion_actions</eiffel>
|
||||
* <eiffel>pointer_button_press_actions</eiffel>
|
||||
* <eiffel>pointer_double_press_actions</eiffel>
|
||||
* <eiffel>pointer_button_release_actions</eiffel>
|
||||
* <eiffel>pointer_enter_actions</eiffel>
|
||||
* <eiffel>pointer_leave_actions</eiffel>
|
||||
* <eiffel>pick_actions</eiffel>
|
||||
* <eiffel>conforming_pick_actions</eiffel>
|
||||
* <eiffel>drop_actions</eiffel>
|
||||
There are no events for keyboard focus and no key press events. If you need to use these events, use them from pixmap or drawing area.
|
||||
|
||||
When using events, keep the z-order in mind. This is the order in which the figures are stacked in the "figure world". The first item of a figure group is the figure that is the farthest away. Any figure can be obscured by (visible) figures in front of it. Events are only received by a figure when the (mouse) pointer is over its exposed areas, i.e. areas not obscured by (visible) figures in front of it. If a figure is fully obscured by visible figures in front of it, then it will receive no pointer events.
|
||||
|
||||
|
||||
==Rotation and Scaling==
|
||||
|
||||
Relative Points, which supply the location, scale and orientation for EV_FIGURE_... objects, also support rotation and scaling. Both rotation and scaling can be entered at any point in the tree of relative points. One of the most useful of these points is the <code>point</code> of an [[ref:libraries/vision2/reference/ev_figure_group_chart|EV_FIGURE_GROUP]], which rotation and/or scaling will then propagate down the tree to all the contained figures and sub-groups, by way of something like <eiffel>my_figure_group.point.set_angle (...)</eiffel>. Rotation is in radians progressing counter-clockwise from the positive X axis. Scaling is multiplied into the chain of relative points. This means that when a relative point which is the root of a tree of several points is moved, the entire tree is moved. When it is scaled the entire tree is scaled, and the same for rotation.
|
||||
|
||||
The scaling factor has two components: horizontal (x) and vertical (y), which can be set separately or together. If the x/y scaling factor is 0.5, everything at that point and below in the tree is displayed at half its normal size.
|
||||
|
||||
|
||||
@@ -0,0 +1,24 @@
|
||||
[[Property:title|EiffelVision Library Reference Manual]]
|
||||
[[Property:weight|1]]
|
||||
[[Property:uuid|b343b38b-c8b2-4247-072d-ecc1bc3e387a]]
|
||||
EiffelVision 2 is a platform-independent Graphical User Interface (GUI) library that allows easy, simultaneous development of Windowed applications for both Windows- & Unix-based platforms. Heavily relying on the EiffelBase library, EiffelVision 2 has been designed primarily with ease of use in mind. By reusing EiffelBase structures, existing, as well as new Eiffel users will find EiffelVision to be surprising intuitive and easy to use. In very little time, users will be producing professional Windowed application skeletons which will run on a multitude of platforms with no change of source code.
|
||||
|
||||
The EiffelVision 2 library includes the following interface clusters:
|
||||
|
||||
* The [[Kernel| kernel]] cluster includes classes that are key to an EiffelVision 2 application. The most important class in this cluster is [[ref:libraries/vision2/reference/ev_application_chart| EV_APPLICATION]] which is the main entry point for all EiffelVision 2 applications.
|
||||
|
||||
* The [[Widgets| widgets]] cluster contains classes used to create EiffelVision 2 widgets. Widgets are the visible objects that the user sees and interacts with in the application. Examples of widgets are windows, buttons and labels.
|
||||
|
||||
* The [[Items| items]] cluster includes the classes needed to create items. Items are widgets that can only be contained within a certain type of widget. Example: [[ref:libraries/vision2/reference/ev_list_chart| EV_LIST]] widgets may only contain objects of type [[ref:libraries/vision2/reference/ev_list_item_chart|EV_LIST_ITEM]] . Items provide an abstract way of dealing with an item-widget's internal data structures and provide, in many cases, the same functionality that a widget does.
|
||||
|
||||
* The [[Events| events]] cluster contains classes that allow for user-initiated events, such as the clicking of a button to be dealt with via the use of a linked list of agents ([[ref:libraries/vision2/reference/ev_action_sequence_chart|EV_ACTION_SEQUENCE]]). An Agent can be thought of as an object that encapsulates a certain procedure. When a user clicks a button on the screen, the corresponding [[ref:libraries/vision2/reference/ev_button_chart| EV_BUTTON]] object has its <eiffel>pointer_button_press_actions</eiffel> fired, and this, in turn, fires all of the agents held within this list, thus calling all of the procedures represented by the agents. Every widget and item has a number of [[ref:libraries/base/reference/action_sequence_chart|ACTION_SEQUENCE]] objects, each of which are linked to a certain type of event. To link any number of different procedure calls with an event, it is only necessary to <eiffel>extend</eiffel> the action-sequence list associated with that event, with agents representing those calls.
|
||||
|
||||
* The [[Properties| properties]] cluster contains classes that allow for the customization of Vision 2 widgets and items. Classes such as [[ref:libraries/vision2/reference/ev_colorizable_chart|EV_COLORIZABLE]] and [[ref:libraries/vision2/reference/ev_fontable_chart|EV_FONTABLE]] contain routines that allow for (respectively) color and font to be altered for a widget.
|
||||
|
||||
* The [[Support| support]] cluster includes classes that provide more professional touches to an application, whether these are keyboard shortcuts ([[ref:libraries/vision2/reference/ev_accelerator_list_chart|EV_ACCELERATOR_LIST]]) or graphical output ([[ref:libraries/vision2/reference/ev_graphical_format_chart|EV_GRAPHICAL_FORMAT]]) for drawable widgets such as [[ref:libraries/vision2/reference/ev_pixmap_chart|EV_PIXMAP]] .
|
||||
|
||||
* The [[Figures| figures]] cluster allows for the projection of two-dimensional shapes (figures) onto an [[ref:libraries/vision2/reference/ev_drawable_chart|EV_DRAWABLE]] or printer via the use of an [[ref:libraries/vision2/reference/ev_projector_chart|EV_PROJECTOR]] .
|
||||
|
||||
To see differences between released versions of EiffelVision, click [[Revisions and Bug Fixes|Here]]
|
||||
|
||||
|
||||
@@ -0,0 +1,41 @@
|
||||
[[Property:title|Items]]
|
||||
[[Property:weight|3]]
|
||||
[[Property:uuid|3143511c-28bd-cc5c-c710-700796778982]]
|
||||
An EiffelVision 2 "item" is an object that is used to display information inside certain primitives. For example, [[ref:libraries/vision2/reference/ev_list_chart|EV_LIST]] may hold items of type [[ref:libraries/vision2/reference/ev_list_item_chart|EV_LIST_ITEM]]. All EiffelVision 2 items are descendants of [[ref:libraries/vision2/reference/ev_item_chart|EV_ITEM]], which in turn is a descendant of [[ref:libraries/vision2/reference/ev_pixmapable_chart|EV_PIXMAPABLE]], which means that an item can display a [[ref:libraries/vision2/reference/ev_pixmap_chart|EV_PIXMAP]] object.
|
||||
|
||||
|
||||
==Item Holders==
|
||||
|
||||
Below is a structure showing some of the EiffelVision 2 item-containing components and the items that they accept:
|
||||
* [[ref:libraries/vision2/reference/ev_list_chart|EV_LIST]] accepts items of type:
|
||||
** [[ref:libraries/vision2/reference/ev_list_item_chart|EV_LIST_ITEM]]
|
||||
|
||||
* [[ref:libraries/vision2/reference/ev_combo_box_chart|EV_COMBO_BOX]] accepts items of type:
|
||||
** [[ref:libraries/vision2/reference/ev_list_item_chart|EV_LIST_ITEM]]
|
||||
|
||||
* [[ref:libraries/vision2/reference/ev_window_chart|EV_WINDOW]] accepts items of type (use <code>set_menu_bar</code>):
|
||||
** [[ref:libraries/vision2/reference/ev_menu_bar_chart|EV_MENU_BAR]] accepts items of type:
|
||||
*** [[ref:libraries/vision2/reference/ev_menu_chart|EV_MENU]] accepts items of type:
|
||||
**** [[ref:libraries/vision2/reference/ev_menu_chart|EV_MENU]]
|
||||
**** [[ref:libraries/vision2/reference/ev_menu_item_chart|EV_MENU_ITEM]]
|
||||
**** [[ref:libraries/vision2/reference/ev_menu_separator_chart|EV_MENU_SEPARATOR]]
|
||||
**** [[ref:libraries/vision2/reference/ev_radio_menu_item_chart|EV_RADIO_MENU_ITEM]]
|
||||
**** [[ref:libraries/vision2/reference/ev_check_menu_item_chart|EV_CHECK_MENU_ITEM]]
|
||||
|
||||
* [[ref:libraries/vision2/reference/ev_multi_column_list_chart|EV_MULTI_COLUMN_LIST]] accepts items of type:
|
||||
** [[ref:libraries/vision2/reference/ev_multi_column_list_row_chart|EV_MULTI_COLUMN_LIST_ROW]]
|
||||
|
||||
* [[ref:libraries/vision2/reference/ev_tool_bar_chart|EV_TOOL_BAR]] accepts items of type:
|
||||
** [[ref:libraries/vision2/reference/ev_tool_bar_button_chart|EV_TOOL_BAR_BUTTON]]
|
||||
** [[ref:libraries/vision2/reference/ev_tool_bar_radio_button_chart|EV_TOOL_BAR_RADIO_BUTTON]]
|
||||
** [[ref:libraries/vision2/reference/ev_tool_bar_separator_chart|EV_TOOL_BAR_SEPARATOR]]
|
||||
** [[ref:libraries/vision2/reference/ev_tool_bar_toggle_button_chart|EV_TOOL_BAR_TOGGLE_BUTTON]]
|
||||
|
||||
* EV_TREE accepts items of type:
|
||||
** [[ref:libraries/vision2/reference/ev_dynamic_tree_item_chart|EV_DYNAMIC_TREE_ITEM]] accepts items of type:
|
||||
*** [[ref:libraries/vision2/reference/ev_dynamic_tree_item_chart|EV_DYNAMIC_TREE_ITEM]]
|
||||
*** [[ref:libraries/vision2/reference/ev_tree_item_chart|EV_TREE_ITEM]]
|
||||
** [[ref:libraries/vision2/reference/ev_tree_item_chart|EV_TREE_ITEM]] accepts items of type:
|
||||
*** [[ref:libraries/vision2/reference/ev_dynamic_tree_item_chart|EV_DYNAMIC_TREE_ITEM]]
|
||||
*** [[ref:libraries/vision2/reference/ev_tree_item_chart|EV_TREE_ITEM]]
|
||||
|
||||
@@ -0,0 +1,93 @@
|
||||
[[Property:title|Kernel]]
|
||||
[[Property:weight|1]]
|
||||
[[Property:uuid|d830dc77-cd77-1f52-0e39-e0ec1cffa028]]
|
||||
The kernel cluster contains classes that provide functionality common to most Windowed application. These classes are considered the core of any EiffelVision 2 application. The most important of these classes is [[ref:libraries/vision2/reference/ev_application_chart|EV_APPLICATION]]. This class is used to initialize the graphical toolkit and event loop of your EiffelVision 2 application. Kernel also includes classes such as [[ref:libraries/vision2/reference/ev_timeout_chart| EV_TIMEOUT]] that calls procedures (via agents) at specified intervals, and [[ref:libraries/vision2/reference/ev_color_chart| EV_COLOR]] which is used for coloring widgets and items. To start programming with EiffelVision 2, you first have to correctly initialize [[ref:libraries/vision2/reference/ev_application_chart|EV_APPLICATION]].
|
||||
|
||||
|
||||
==Launching Your Application with EV_APPLICATION — The Heart of All EiffelVision 2 Systems==
|
||||
|
||||
[[ref:libraries/vision2/reference/ev_application_chart|EV_APPLICATION]] is the basis for every EiffelVision 2 application and is considered the most important class in the library. It is responsible for initializing the underlying toolkit that is driving the windowing system on the platform that you compile your system on. It is also where the main event loop that drives your application is executed.
|
||||
|
||||
{{note|It is an '''error''' to attempt to create any EiffelVision 2 components before the application object has been created (see the Flat Contracts view of [[ref:libraries/vision2/reference/ev_environment_chart|EV_ENVIRONMENT]]). }}
|
||||
|
||||
You may inherit [[ref:libraries/vision2/reference/ev_application_chart|EV_APPLICATION]] or use it as a client in order to create your EiffelVision 2 application. A simple method of using EV_APPLICATION is as follows:
|
||||
|
||||
# Create an instance of EV_APPLICATION.
|
||||
# Create one or more windows for your application.
|
||||
# Launch the application.
|
||||
|
||||
An example of an EiffelVision 2 application using inheritance from [[ref:libraries/vision2/reference/ev_application_chart|EV_APPLICATION]] is shown below.
|
||||
|
||||
<code>
|
||||
class
|
||||
HELLOWORLD_APP
|
||||
|
||||
inherit
|
||||
EV_APPLICATION
|
||||
|
||||
create
|
||||
make
|
||||
|
||||
feature
|
||||
|
||||
make
|
||||
-- Create the application.
|
||||
local
|
||||
helloworld_window: EV_TITLED_WINDOW
|
||||
do
|
||||
default_create
|
||||
create helloworld_window
|
||||
helloworld_window.set_title ("Helloworld!")
|
||||
helloworld_window.close_request_actions.extend (agent destroy)
|
||||
helloworld_window.show
|
||||
launch
|
||||
end
|
||||
|
||||
end
|
||||
</code>
|
||||
|
||||
The following EiffelVision 2 application functions identically, but instead of inheriting from [[ref:libraries/vision2/reference/ev_application_chart|EV_APPLICATION]], it is used in a client/supplier relationship.
|
||||
|
||||
<code>
|
||||
class
|
||||
HELLOWORLD_APP
|
||||
|
||||
create
|
||||
make
|
||||
|
||||
feature
|
||||
|
||||
make
|
||||
-- Create the EiffelVision 2 application with a helloworld window.
|
||||
local
|
||||
app: EV_APPLICATION
|
||||
helloworld_window: EV_TITLED_WINDOW
|
||||
do
|
||||
create app
|
||||
create helloworld_window
|
||||
helloworld_window.set_title ("Helloworld!")
|
||||
helloworld_window.close_request_actions.extend (agent app.destroy)
|
||||
helloworld_window.show
|
||||
app.launch
|
||||
end
|
||||
|
||||
end
|
||||
</code>
|
||||
|
||||
|
||||
==What Does Launch Actually Do?==
|
||||
|
||||
In EiffelVision 2, to launch an application means to pass control to the underlying graphical toolkit. Simply creating an application does not launch it. An explicit call to <eiffel>launch</eiffel> is required for the event processing to begin.
|
||||
|
||||
{{note|An EiffelVision 2 system is event based. This means that the way you control the execution within an EiffelVision 2 system is by responding appropriately to [[Events|events]] as they occur. Therefore, if you call launch on an [[ref:libraries/vision2/reference/ev_application_chart|EV_APPLICATION]], the processing for the application will continue indefinitely unless you have provided a way to exit the application. It is essential to initialize your components correctly, so your application can be exited (i.e. call <eiffel>destroy</eiffel> on the application object). }}
|
||||
|
||||
|
||||
==Building Your Application Skeleton==
|
||||
|
||||
Now that you have a basic application skeleton set up, you can now:
|
||||
* [[Widgets|Create widgets and set their properties.]]
|
||||
* [[Containers|Add containers (that control widget layout) to your window(s), then place your created widgets in those containers.]]
|
||||
* [[Events|Add code to respond to user actions with agents and action sequences.]]
|
||||
|
||||
Once you have learned the basics of GUI programming within EiffelVision 2, you will be well on your way to creating powerful multi-platform applications. The Application Programming Interface (API) of EiffelVision 2 has been designed in a way to ensure that the library is as intuitive, consistent and stylistic as possible. Heavy reuse of components from the EiffelBase library is one of the main ingredients that makes this possible.
|
||||
|
||||
@@ -0,0 +1,88 @@
|
||||
[[Property:title|EiffelVision Pick and Drop]]
|
||||
[[Property:weight|0]]
|
||||
[[Property:uuid|309203de-6536-fe26-4f73-cb1f4a450e6f]]
|
||||
Pick-and-Drop is a unique user-interface action that permits a user to request an action be performed on a specified object. It is a more-ergonomic alternative to the typical drag-and-drop or "select-and-click" user operations found in most modern graphical user interfaces. Users of EiffelStudio have come to value Pick-and-Drop as both intuitive, and easier on the wrist and fingers with long-term use.
|
||||
|
||||
Pick-and-Drop uses the metaphor of '''pebbles and holes'''. The typical method of doing a pick-and-drop is that the end user selects the object to receive an action with a single right-click of the mouse. At that point, the mouse arrow turns into a "pebble" connected to the "point of picking" via a visible "band". This "pebble" is often a symbol representing the type of object that was "picked". In the case of the screen-shot below, it is a blue ellipse: the "pebble" symbol for a class.
|
||||
|
||||
[[Image:EiffelStudio during class pick and drop2|thumbnail|360px|center|EiffelStudio During Class Pick-and-Drop]]
|
||||
|
||||
|
||||
The "pebble" may then be dropped into any compatible "hole" (drop target—a widget configured to accept "pebbles" of this type). Such "receiving" widgets are often tool-bar buttons or editing areas (or in the case of the screen-shot above, the editor "tab" bar), but can be any widget that inherits from [[ref:libraries/vision2/reference/ev_pick_and_dropable_chart|EV_PICK_AND_DROPABLE]] and is properly configured. The user then can either "drop the pebble into the hole" with a second right-click (on the receiving object), or may cancel the operation by single-clicking the left mouse button.
|
||||
|
||||
[[Image:EiffelStudio after class pick and drop2|thumbnail|360px|center|EiffelStudio After Class Pick-and-Drop]]
|
||||
|
||||
|
||||
{{note|See [[uuid:a3789781-153b-7f4d-bb94-4bdf8923fb56|Retargeting Through Pick-and-Drop]] to see how EiffelStudio uses the Pick-and-Drop user interface.}}
|
||||
|
||||
|
||||
Because the Pick-and-Drop operation has been so popular, classes have been added to the EiffelVision 2 library to make implementing this user interface very easy.
|
||||
|
||||
From a technical viewpoint, Pick-and-Drop is a mechanism which allows data to be transported from a '''source''' object to a '''target'''. Any EiffelVision 2 object inheriting from [[ref:libraries/vision2/reference/ev_pick_and_dropable_chart|EV_PICK_AND_DROPABLE]] can be used to transport or receive data.
|
||||
|
||||
|
||||
==A Simple Pick-and-Drop Example==
|
||||
|
||||
The two necessary components for a Pick-and-Drop operation are a '''source''' and a '''target''', both of which must [[uuid:b8c10baa-4f50-adfe-a6f8-9cb56a8f1917#Conformance|conform]] to [[ref:libraries/vision2/reference/ev_pick_and_dropable_chart|EV_PICK_AND_DROPABLE]]. The data that is to be transported is known as a '''pebble'''.
|
||||
|
||||
The following steps need to be undertaken to set up a simple pick and drop:
|
||||
* Set the '''source''' by calling set_pebble.
|
||||
* Set one or more '''targets''' by adding an [[ET: Agents|agent]] to their <eiffel>drop_actions</eiffel> list. To make the '''target''' accept that type of '''pebble''', the arguments of the [[ET: Agents|agent]] must match the type of the '''pebble''' to be transported for the '''source'''. Otherwise the transport will not be permitted.
|
||||
|
||||
A simple example of this is demonstrated here:
|
||||
<code>
|
||||
button1.set_pebble ("A PND transport has occured%N")
|
||||
button2.drop_actions.extend (agent print (?))
|
||||
</code>
|
||||
|
||||
Because <eiffel>print</eiffel> takes an argument of type [[ref:libraries/base/reference/string_8_chart|STRING_8]], button2 becomes a valid drop-target for the pebble contained by button1. Right clicking the mouse pointer over the '''source''' will start the transport, and right clicking with the mouse pointer over a valid '''target''' will complete the transport. The transport can be canceled anytime with a simple left click, just as you would do in EiffelStudio.
|
||||
|
||||
{{note|Any type of object can be used as the '''pebble'''. When a transport completes, the '''pebble''' that was transported is passed as an argument to all agents in the '''target's''' <code>drop_actions</code> list to which the '''pebble''' [[uuid:b8c10baa-4f50-adfe-a6f8-9cb56a8f1917#Conformance|conforms]].}}
|
||||
|
||||
|
||||
==Three Different Modes of Transport==
|
||||
|
||||
There are three different modes of transport available for pick and drop. They are listed below with details of their use:
|
||||
* Pick and Drop Mode. <br/>
|
||||
::This is the default mode for pick and drop, but can be set by calling <eiffel>set_pick_and_drop_mode</eiffel> on the '''source''' object. Right clicking on a '''source''' starts the transport and right clicking on a valid '''target''' completes the transport. During execution, a band is drawn from the screen position where the pick started to the current mouse position. Pressing the left mouse button or the escape key during execution will end the transport.
|
||||
* Drag and Drop Mode <br/>
|
||||
::This mode can be set by calling <eiffel>set_drag_and_drop_mode</eiffel> on the '''source''' object. Left clicking on a '''source''' starts the transport and releasing the left mouse button over a valid '''target''' completes the transport. During execution, a band is drawn from the screen position where the pick started to the current mouse position. Releasing the left mouse button or pressing the escape key during execution will end the transport.
|
||||
* Target Menu Mode <br/>
|
||||
::This mode can be set by calling <eiffel>set_target_menu_mode</eiffel> on the '''source''' object. Right clicking on a '''source''' brings up a menu of all the valid drop '''targets''' in the system. Selecting one of these targets completes the transport.
|
||||
|
||||
|
||||
==Accept and Deny Cursors==
|
||||
|
||||
When <eiffel>mode_is_pick_and_drop</eiffel> or <eiffel>mode_is_drag_and_drop</eiffel> then the shape of the mouse cursor changes to reflect whether the current GUI component below the mouse accepts the pebble or not. Calling <eiffel>set_accept_cursor</eiffel> or <eiffel>set_deny_cursor</eiffel> on the '''source''' object allows you to customize the Accept- and Deny-Cursor respectively—used to represent a valid or invalid '''target''' respectively while the mouse pointer (pebble) is being moved around. The default Accept-Cursor is the standard mouse pointer. The default Deny-Cursor is a red circle with a diagonal line across it: the universal "not permitted" symbol.
|
||||
|
||||
Example:
|
||||
|
||||
<eiffel>
|
||||
add_some_widgets
|
||||
-- Add some widgets with a Pick-and-Drop example into `main_window'.
|
||||
local
|
||||
my_hbox: EV_HORIZONTAL_BOX
|
||||
my_button1: EV_BUTTON
|
||||
my_button2: EV_BUTTON
|
||||
bullseye_pix_buffer: EV_PIXEL_BUFFER
|
||||
bullseye_ptr_style: EV_POINTER_STYLE
|
||||
do
|
||||
create my_hbox
|
||||
create my_button1.make_with_text ("Button1")
|
||||
create my_button2.make_with_text ("Button2")
|
||||
my_hbox.extend (my_button1)
|
||||
my_hbox.extend (my_button2)
|
||||
my_hbox.extend (create {EV_BUTTON}.make_with_text ("Button3"))
|
||||
main_window.extend (my_hbox)
|
||||
|
||||
my_button2.set_pebble ("A Pick-and-Drop has occurred.")
|
||||
my_button1.drop_actions.extend (agent my_button1.set_text (?))
|
||||
my_button1.drop_actions.extend (agent io.put_string (?))
|
||||
create bullseye_pix_buffer.make_with_size (32, 32)
|
||||
bullseye_pix_buffer.set_with_named_file ("BULLSEYE.png")
|
||||
create bullseye_ptr_style.make_with_pixel_buffer (bullseye_pix_buffer, 32, 32)
|
||||
my_button2.set_accept_cursor (bullseye_ptr_style)
|
||||
end
|
||||
</eiffel>
|
||||
|
||||
|
||||
@@ -0,0 +1,47 @@
|
||||
[[Property:title|Properties]]
|
||||
[[Property:weight|5]]
|
||||
[[Property:uuid|0d46c1eb-bce4-2d67-0272-da4aa5950c65]]
|
||||
The Properties cluster contains all the common properties available for EiffelVision 2 [[Widgets|widgets]] and [[Items|items]]. Every EiffelVision 2 widget has the same set of properties inherited from EV_WIDGET, but many widgets also inherit additional properties, further refining the behavior of the widget.
|
||||
|
||||
EV_WIDGET inherits the following properties:
|
||||
* [[ref:libraries/vision2/reference/ev_pick_and_dropable_chart|EV_PICK_AND_DROPABLE]]
|
||||
** For an overview of the Pick and Drop mechanism, click [[EiffelVision Pick and Drop|here]] .
|
||||
|
||||
* [[ref:libraries/vision2/reference/ev_sensitive_chart|EV_SENSITIVE]]
|
||||
** If an EiffelVision 2 component inherits from [[ref:libraries/vision2/reference/ev_sensitive_chart|EV_SENSITIVE]], it can be made to ignore events. <br/>
|
||||
:::Use <eiffel>disable_sensitive</eiffel> to disable event handling, and <eiffel>enable_sensitive</eiffel> to restore event handling.
|
||||
|
||||
* [[ref:libraries/vision2/reference/ev_colorizable_chart|EV_COLORIZABLE]]
|
||||
** If a EiffelVision 2 component inherits from [[ref:libraries/vision2/reference/ev_colorizable_chart|EV_COLORIZABLE]], it has facilities for modifying its foreground and background colors. <br/>
|
||||
:::Use <eiffel>set_foreground_color</eiffel> to set <eiffel>foreground_color</eiffel> and <eiffel>set_background_color</eiffel> to set <eiffel>background_color</eiffel>. <br/>
|
||||
:::Use <eiffel>set_default_colors</eiffel> to restore the colors to their defaults.
|
||||
|
||||
* [[ref:libraries/vision2/reference/ev_help_contextable_chart|EV_HELP_CONTEXTABLE]]
|
||||
** If a EiffelVision 2 component inherits from [[ref:libraries/vision2/reference/ev_help_contextable_chart|EV_HELP_CONTEXTABLE]], facilities are provided for associating help to the component when F1 or Shift F1 is pressed.
|
||||
|
||||
* [[ref:libraries/vision2/reference/ev_positioned_chart|EV_POSITIONED]]
|
||||
** If a EiffelVision 2 component inherits from [[ref:libraries/vision2/reference/ev_positioned_chart|EV_POSITIONED]], it is possible to query its current position, size and minimum size. <br/>
|
||||
:::Use <eiffel>x_position</eiffel> and <eiffel>y_position</eiffel> to find its position relative to its parent. <br/>
|
||||
:::Use <eiffel>width</eiffel> and <eiffel>height</eiffel> to find its size. <br/>
|
||||
:::Use <eiffel>minimum_width</eiffel> and <eiffel>minimum_height</eiffel> to find its minimum size.
|
||||
|
||||
* [[ref:libraries/vision2/reference/ev_containable_chart|EV_CONTAINABLE]]
|
||||
** If a EiffelVision 2 component inherits from [[ref:libraries/vision2/reference/ev_containable_chart|EV_CONTAINABLE]], it is able make calls on its parent. Use <eiffel>parent</eiffel> to make calls on the current parent.
|
||||
|
||||
|
||||
{{note|[[ref:libraries/vision2/reference/ev_containable_chart|EV_CONTAINABLE]] has no features for setting the parent. In EiffelVision 2, a child has no features for setting its parent, while a parent such a descendant of EV_CONTAINER contains routines for adding children (one example is <eiffel>extend</eiffel>). }}
|
||||
|
||||
|
||||
The following are several more properties used within EiffelVision 2:
|
||||
* [[ref:libraries/vision2/reference/ev_deselectable_chart|EV_DESELECTABLE]]
|
||||
* [[ref:libraries/vision2/reference/ev_drawable_chart|EV_DRAWABLE]]
|
||||
* [[ref:libraries/vision2/reference/ev_fontable_chart|EV_FONTABLE]]
|
||||
* [[ref:libraries/vision2/reference/ev_pixmapable_chart|EV_PIXMAPABLE]]
|
||||
* [[ref:libraries/vision2/reference/ev_positionable_chart|EV_POSITIONABLE]]
|
||||
* [[ref:libraries/vision2/reference/ev_selectable_chart|EV_SELECTABLE]]
|
||||
* [[ref:libraries/vision2/reference/ev_textable_chart|EV_TEXTABLE]]
|
||||
* [[ref:libraries/vision2/reference/ev_tooltipable_chart|EV_TOOLTIPABLE]]
|
||||
|
||||
For a full list of properties available, see the "interface/properties" sub-cluster of the EiffelVision 2 library.
|
||||
|
||||
|
||||
@@ -0,0 +1,22 @@
|
||||
[[Property:title|Support]]
|
||||
[[Property:weight|6]]
|
||||
[[Property:uuid|fd72dc5e-32bd-55aa-0e2e-2c7af69c72fd]]
|
||||
The support cluster contains many classes providing useful facilities within the library. Many of the classes within this cluster are constants classes, which are filled with constants values for specific contexts, generally indicated by their names. The following constants classes are available within this cluster:
|
||||
|
||||
* [[ref:libraries/vision2/reference/ev_character_format_constants_chart|EV_CHARACTER_FORMAT_CONSTANTS]]
|
||||
* [[ref:libraries/vision2/reference/ev_dialog_constants_chart|EV_DIALOG_CONSTANTS]]
|
||||
* [[ref:libraries/vision2/reference/ev_drawable_constants_chart|EV_DRAWABLE_CONSTANTS]]
|
||||
* [[ref:libraries/vision2/reference/ev_font_constants_chart|EV_FONT_CONSTANTS]]
|
||||
* [[ref:libraries/vision2/reference/ev_key_constants_chart|EV_KEY_CONSTANTS]]
|
||||
* [[ref:libraries/vision2/reference/ev_paragraph_constants_chart|EV_PARAGRAPH_CONSTANTS]]
|
||||
* [[ref:libraries/vision2/reference/ev_pointer_constants_chart|EV_POINTER_CONSTANTS]]
|
||||
* [[ref:libraries/vision2/reference/ev_pointer_style_constants_chart|EV_POINTER_STYLE_CONSTANTS]]
|
||||
* [[ref:libraries/vision2/reference/ev_postscript_page_constants_chart|EV_POSTSCRIPT_PAGE_CONSTANTS]]
|
||||
* [[ref:libraries/vision2/reference/ev_scroll_constants_chart|EV_SCROLL_CONSTANTS]]
|
||||
* [[ref:libraries/vision2/reference/ev_text_alignment_constants_chart|EV_TEXT_ALIGNMENT_CONSTANTS]]
|
||||
|
||||
|
||||
In a similar vein to constant classes, the following two classes are provided to provide support for default [[ref:libraries/vision2/reference/ev_color_chart|EV_COLOR]]s and [[ref:libraries/vision2/reference/ev_pixmap_chart|EV_PIXMAP]]s.
|
||||
* [[ref:libraries/vision2/reference/ev_stock_colors_chart|EV_STOCK_COLORS]]
|
||||
* [[ref:libraries/vision2/reference/ev_stock_pixmaps_chart|EV_STOCK_PIXMAPS]]
|
||||
|
||||
@@ -0,0 +1,64 @@
|
||||
[[Property:title|Containers]]
|
||||
[[Property:weight|1]]
|
||||
[[Property:uuid|aa71e29d-f0e0-9eb2-a289-675d24aac927]]
|
||||
A container is a EiffelVision 2 widget that may contain other widgets. All containers inherit from [[ref:libraries/vision2/reference/ev_container_chart|EV_CONTAINER]]. Some containers such as [[ref:libraries/vision2/reference/ev_cell_chart|EV_CELL]] may only hold one widget while containers such as [[ref:libraries/vision2/reference/ev_box_chart|EV_BOX]] may hold multiple widgets. Since all containers inherit from type [[ref:libraries/vision2/reference/ev_widget_chart|EV_WIDGET]], this means that a container may be placed inside another container. Windows inherit from [[ref:libraries/vision2/reference/ev_cell_chart|EV_CELL]] and are therefore also classified as containers.
|
||||
|
||||
{{note|Containers may only contain other widgets. Items may only be placed in certain primitives. For example, an [[ref:libraries/vision2/reference/ev_list_item_chart| EV_LIST_ITEM]] may only be contained in an [[ref:libraries/vision2/reference/ev_list_chart| EV_LIST]]. }}
|
||||
|
||||
|
||||
==Inheritance from EiffelBase==
|
||||
|
||||
Wherever possible, EiffelVision 2 containers reuse the container structures provided by [[EiffelBase]]. This provides three main advantages:
|
||||
|
||||
# Familiarity for operations such as access, insertions, and removals. Anybody who already uses [[EiffelBase]] should find it easy to use EiffelVision 2 containers.
|
||||
# The underlying structures used have been tried and tested for many years and their designs have proven to be robust and effective.
|
||||
# Containers provide powerful methods of traversing and searching their contents. In the original EiffelVision library, you needed to keep references to widgets since you could not query the contents of their containers.
|
||||
|
||||
For example, [[ref:libraries/vision2/reference/ev_container_chart|EV_CONTAINER]] inherits from <eiffel>BOX</eiffel> and <eiffel>COLLECTION</eiffel>. Descendents of [[ref:libraries/vision2/reference/ev_container_chart|EV_CONTAINER]] such as [[ref:libraries/vision2/reference/ev_box_chart|EV_TABLE]] may also inherit from other structures in [[EiffelBase]].
|
||||
|
||||
|
||||
==Using Containers==
|
||||
|
||||
The main role of a container is to position its children in a certain way. An [[ref:libraries/vision2/reference/ev_horizontal_box_chart| EV_HORIZONTAL_BOX]] for example positions its children side by side. To achieve vertical stacking you would use an [[ref:libraries/vision2/reference/ev_vertical_box_chart| EV_VERTICAL_BOX]] .
|
||||
A code example of adding widgets to a container is as follows:
|
||||
<code>
|
||||
add_to_container
|
||||
-- Add 3 buttons to a hbox and then show in window.
|
||||
local
|
||||
my_window: EV_TITLED_WINDOW
|
||||
my_hbox: EV_HORIZONTAL_BOX
|
||||
my_button: EV_BUTTON
|
||||
do
|
||||
create my_window
|
||||
create my_hbox
|
||||
create my_button.make_with_text ("Button1")
|
||||
my_hbox.extend (my_button)
|
||||
my_hbox.extend (create {EV_BUTTON}.make_with_text ("Button2"))
|
||||
my_hbox.extend (create {EV_BUTTON}.make_with_text ("Button3"))
|
||||
my_window.extend (my_hbox)
|
||||
my_window.show
|
||||
end
|
||||
</code>
|
||||
|
||||
The mapping of a EiffelVision 2 container interface is very close to that of containers in [[EiffelBase]], such as a linked list.
|
||||
* To add a widget to a container call <code>extend</code>.
|
||||
* To remove a widget from the container call <code>prune</code>.
|
||||
* To empty a container call <code>wipe_out</code>.
|
||||
* To traverse the container, you can use features such as <code>start</code>, <code>forth</code>, <code>item</code>, and <code>off</code>.
|
||||
|
||||
{{note|When a widget is added to a container, the container is the parent of the widget. }}
|
||||
|
||||
|
||||
==Size of a Widget Within a Container==
|
||||
|
||||
The size of a widget in a container is always at least its minimum size. By default, when a widget is added to a container it is expandable. This means that if the container gets bigger, the widget will expand to fit the extra space. This convenient functionality means that you don't have to worry about handling the size of the widget (such as when a user alters the size of a window) as this is all performed automatically. If, on the other hand, you decide you want the widget to remain at a certain size (its minimum size), [[ref:libraries/vision2/reference/ev_box_chart| EV_BOX]] (and therefore its descendants) contain the convenient call <code>disable_item_resize</code>.
|
||||
|
||||
|
||||
==Sizing of Containers==
|
||||
|
||||
Since [[ref:libraries/vision2/reference/ev_container_chart|EV_CONTAINER]] inherits from type [[ref:libraries/vision2/reference/ev_widget_chart|EV_WIDGET]], the following facilities are provided for setting the minimum size: <code>set_minimum_width</code>, <code>set_minimum_height</code> and <code>set_minimum_size</code>. It is important to remember that as a general rule, '''the current size of a container is always at least the minimum size of all its contents.'''
|
||||
|
||||
{{note|The exception to this is: [[ref:libraries/vision2/reference/ev_fixed_chart|EV_FIXED]], [[ref:libraries/vision2/reference/ev_viewport_chart|EV_VIEWPORT]], and [[ref:libraries/vision2/reference/ev_scrollable_area_chart|EV_SCROLLABLE_AREA]] which do actually allow their contents to be larger than their current size.}}
|
||||
|
||||
|
||||
|
||||
@@ -0,0 +1,32 @@
|
||||
[[Property:title|EiffelVision Dialogs]]
|
||||
[[Property:weight|2]]
|
||||
[[Property:uuid|85cfcfd3-a46e-4e2e-330a-61c2d1579b0f]]
|
||||
This cluster contains all the dialogs provided by EiffelVision 2.
|
||||
|
||||
==Standard Dialog Boxes==
|
||||
|
||||
A standard dialog box provides a way of interacting with the underlying platform (such as Windows or Linux) to perform basic tasks such as opening a file or printing a document. EiffelVision 2 provides six standard dialogs that allow the user to perform common tasks. They are:
|
||||
* [[ref:libraries/vision2/reference/ev_color_dialog_chart|EV_COLOR_DIALOG]] — allows the user to select an RGB color (useful for graphical apps such as a Paint Program).
|
||||
* [[ref:libraries/vision2/reference/ev_directory_dialog_chart|EV_DIRECTORY_DIALOG]] — allows the user to select a directory.
|
||||
* [[ref:libraries/vision2/reference/ev_file_open_dialog_chart|EV_FILE_OPEN_DIALOG]] — allows the user to select an existing file to be opened.
|
||||
* [[ref:libraries/vision2/reference/ev_file_save_dialog_chart|EV_FILE_SAVE_DIALOG]] — allows the user to select a filename to be used for creation of a file.
|
||||
* [[ref:libraries/vision2/reference/ev_font_dialog_chart|EV_FONT_DIALOG]] — allows the user to select a font (useful for a Word Processor for example).
|
||||
* [[ref:libraries/vision2/reference/ev_print_dialog_chart|EV_PRINT_DIALOG]] — allows the user to confirm or change printer settings for printing (may be used in conjunction with [[ref:libraries/vision2/reference/ev_print_projector_chart|EV_PRINT_PROJECTOR]]).
|
||||
|
||||
|
||||
==Creating Custom Dialog Boxes==
|
||||
|
||||
If you wish to provide a custom dialog in your application, [[ref:libraries/vision2/reference/ev_dialog_chart| EV_DIALOG]] has been provided to facilitate this.
|
||||
|
||||
|
||||
==Message Dialog Boxes==
|
||||
|
||||
A message dialog box gives your application a standard way of displaying information, or asking simple questions. This information can be displayed with the following message dialog boxes.
|
||||
* [[ref:libraries/vision2/reference/ev_message_dialog_chart|EV_MESSAGE_DIALOG]] — displays a simple message with an "OK" button.
|
||||
* [[ref:libraries/vision2/reference/ev_information_dialog_chart|EV_INFORMATION_DIALOG]] — displays information to the user (in Windows this dialog box contains an "information" icon).
|
||||
* [[ref:libraries/vision2/reference/ev_question_dialog_chart|EV_QUESTION_DIALOG]] — displays a question and allows user to respond with "Yes" or "No" button.
|
||||
* [[ref:libraries/vision2/reference/ev_warning_dialog_chart|EV_WARNING_DIALOG]] — displays a warning to the user.
|
||||
* [[ref:libraries/vision2/reference/ev_confirmation_dialog_chart|EV_CONFIRMATION_DIALOG]] — allows the user to confirm an action that has been requested.
|
||||
* [[ref:libraries/vision2/reference/ev_error_dialog_chart|EV_ERROR_DIALOG]] — displays an error message.
|
||||
|
||||
|
||||
@@ -0,0 +1,60 @@
|
||||
[[Property:title|Widgets]]
|
||||
[[Property:weight|2]]
|
||||
[[Property:uuid|595bb73e-146a-ea19-221f-40f3415aad34]]
|
||||
==What Is a Widget?==
|
||||
|
||||
A Widget is the fundamental building block of your application's GUI. Components such as Windows, Buttons, Text fields, Check Boxes, List Boxes and layout Containers are examples of widgets. The widget set in EiffelVision 2 provides you with the flexibility to easily create powerful graphical applications. All widgets in EiffelVision 2 inherit from [[ref:libraries/vision2/reference/ev_widget_chart| EV_WIDGET]], thus the features provided in <eiffel>EV_WIDGET</eiffel> may be called on any widget.
|
||||
|
||||
|
||||
==Variations of Widgets==
|
||||
Within EiffelVision 2, widgets have been classified into three different groups:
|
||||
|
||||
* [[Primitives|Primitives]] — These are elements of the user interface that are mainly responsible for interaction with the user, such as an [[ref:libraries/vision2/reference/ev_button_chart|EV_BUTTON]].
|
||||
|
||||
* [[Containers|Containers]] — These are used to contain other widgets and position them in a certain way, such as an [[ref:libraries/vision2/reference/ev_vertical_box_chart| EV_VERTICAL_BOX ]] that stacks its child widgets one by one vertically.
|
||||
|
||||
* [[EiffelVision Dialogs|Dialogs]] — These are pop up dialog boxes used for interacting with the user for tasks such as opening a file (EV_FILE_OPEN_DIALOG) or displaying a message (EV_MESSAGE_DIALOG). You may also construct your own dialog boxes by inheriting from EV_DIALOG.
|
||||
|
||||
|
||||
==How Do I Create a Widget?==
|
||||
|
||||
All widgets in EiffelVision 2 are based around the default_create mechanism in Eiffel. This means that all that needs to be done to create a widget is to declare a reference to a type (such as [[ref:libraries/vision2/reference/ev_button_chart|EV_BUTTON]] ) and then call create on that reference. An example of this is as follows.
|
||||
<code>
|
||||
my_button: EV_BUTTON
|
||||
create my_button
|
||||
</code>
|
||||
|
||||
Along with the default creation, EiffelVision 2 also includes a few additional creation features for convenience. An example of this is <code>make_with_text</code> for all widgets that may have text associated with them (those that inherit from [[ref:libraries/vision2/reference/ev_textable_chart| EV_TEXTABLE]] ), this saves a call to set_text upon default creation of the textable widget. Thus:
|
||||
<code>
|
||||
create my_button.make_with_text ("Click Me")
|
||||
</code>
|
||||
|
||||
would replace
|
||||
<code>
|
||||
create my_button
|
||||
my_button.set_text ("Click Me")
|
||||
</code>
|
||||
|
||||
{{note|When a widget is created, no extra initialization has to be performed. '''The only exception is with windows, for which it is necessary to call <code>show</code> in order for the windows to be displayed on screen'''. This permits widgets to be added to a window while it is still invisible, and then when made visible with <code>show</code>, the window and all its visible widgets are displayed at once.}}
|
||||
|
||||
|
||||
==Sizing==
|
||||
|
||||
Since [[ref:libraries/vision2/reference/ev_primitive_chart|EV_PRIMITIVE]] inherits from type [[ref:libraries/vision2/reference/ev_widget_chart|EV_WIDGET]], the following facilities are provided for setting the minimum size: <code>set_minimum_width</code>, <code>set_minimum_height</code> and <code>set_minimum_size</code>.
|
||||
|
||||
The minimum size of a widget is the smallest possible size that it can be inside its parent container. If an [[ref:libraries/vision2/reference/ev_button_chart|EV_BUTTON]] was created and set with a minimum_size of width/height (100, 100), if this button was inserted in to an [[ref:libraries/vision2/reference/ev_horizontal_box_chart| EV_HORIZONTAL_BOX]], then the box's size could never be below (100, 100) or it would violate the minimum size of the button. '''The size of a container must always be greater or equal to the minimum sizes of its children.'''
|
||||
|
||||
{{note|In EiffelVision 2, there is no way to set the current size of the primitive. The current size is dependent on the size of the parent or the minimum_size. }}
|
||||
|
||||
|
||||
==Now What Do I Do?==
|
||||
|
||||
Now that you can create a widget, you will need to actually make it usable to your intended user. This will usually involve these three steps. <br/>
|
||||
|
||||
* Setting [[Properties| properties]] for the widget such as color and minimum size.
|
||||
|
||||
* Making the widget respond to user [[Events| events]] via the use of agents and action sequences.
|
||||
|
||||
* Placing the widget inside a [[Containers| container]] widget (either a window or a child of a window) so it can be shown on the screen.
|
||||
|
||||
|
||||
@@ -0,0 +1,18 @@
|
||||
[[Property:title|Primitives]]
|
||||
[[Property:weight|0]]
|
||||
[[Property:uuid|09d70dd5-2e30-7615-88ac-4babe4eb7aa6]]
|
||||
A primitive is an EiffelVision 2 widget that may not contain other widgets. Primitives may be placed in [[Containers|containers]], but a primitive [[Widgets|widget ]] may not contain any child widgets. Some examples of primitives are [[ref:libraries/vision2/reference/ev_button_chart|EV_BUTTON]] and [[ref:libraries/vision2/reference/ev_label_chart|EV_LABEL]]. All EiffelVision 2 primitives inherit from [[ref:libraries/vision2/reference/ev_primitive_chart|EV_PRIMITIVE]].
|
||||
|
||||
|
||||
==Features of a Primitive==
|
||||
|
||||
All primitives inherit from [[ref:libraries/vision2/reference/ev_tooltipable_chart|EV_TOOLTIPABLE]] and therefore may have tooltips assigned to them. They all inherit many features from [[ref:libraries/vision2/reference/ev_widget_chart|EV_WIDGET]]. Each descendent of [[ref:libraries/vision2/reference/ev_primitive_chart|EV_PRIMITIVE]] will typically have many features specific to its type. For example, [[ref:libraries/vision2/reference/ev_separator_chart|EV_SEPARATOR]] has no extra features, but [[ref:libraries/vision2/reference/ev_label_chart|EV_LABEL]] has features for modifying the current font and text to be displayed.
|
||||
|
||||
|
||||
==Widgets as Item Holders==
|
||||
|
||||
Although no primitive can contain another widget, certain primitives may contain one or more [[Items|items]]. One example of this is an [[ref:libraries/vision2/reference/ev_list_chart| EV_LIST]] containing [[ref:libraries/vision2/reference/ev_list_item_chart|EV_LIST_ITEM]]s.
|
||||
|
||||
|
||||
|
||||
|
||||
@@ -0,0 +1,15 @@
|
||||
[[Property:link_title|EiffelVision 2]]
|
||||
[[Property:title|EiffelVision 2]]
|
||||
[[Property:weight|10]]
|
||||
[[Property:uuid|c72b1a5c-9cbf-f8c8-a4c2-619e392799b0]]
|
||||
==EiffelVision 2 Library==
|
||||
|
||||
EiffelVision 2 (also called just "EiffelVision", or even just "Vision") is the basic tool for building graphical and GUI (Graphical User Interface) applications in Eiffel.
|
||||
|
||||
EiffelVision is portable: you can use it to design the graphical part of your applications independently of the target platform; then on each platform, such as Windows or X (Linux, Unix etc.), it will use the native graphical mechanisms to produce the platform's native look-and-feel.
|
||||
|
||||
Type: Library
|
||||
|
||||
Platform: Any
|
||||
|
||||
|
||||
@@ -0,0 +1,944 @@
|
||||
[[Property:title|Revisions and Bug Fixes]]
|
||||
[[Property:weight|10]]
|
||||
[[Property:uuid|eb11a237-0c75-0427-452a-303d4f276b97]]
|
||||
This document contains details of modifications and bug fixes to the EiffelVision 2 library listed by the release version of EiffelStudio. All bug fixes and modifications are relative to the previously released version
|
||||
|
||||
==EiffelStudio 14.05==
|
||||
'''Improvements'''
|
||||
* Made it possible to query <e>{EV_TEXT_COMPONENT}.start_selection</e> and <e>{EV_TEXT_COMPONENT}.end_selection</e> even if there is no selection. In that case they return the same value which is the caret position.
|
||||
* Created a set of classes to make it easier to develop AutoTest tests for code based on Vision2.
|
||||
|
||||
'''Changes'''
|
||||
* Made <e>{EV_TEXT_COMPONENT}.selection_start</e> and <e>{EV_TEXT_COMPONENT}.selection_end</e> obsolete because '''selection_end''' was returning a character position and not a caret position which is counter-intuitive since '''set_selection''' is using caret positions. Introduced '''start_selection''' and '''end_selection''' instead that return the selection start and end in caret positions.
|
||||
|
||||
|
||||
'''Bug fixes'''
|
||||
*'''Platform Independent'''
|
||||
** Fixed a bug that would allow pick and drop on disabled items because code allowed to be dropped on.
|
||||
|
||||
*'''GTK''':
|
||||
** Fixed issue where if a menu entry is of the form '''my_entry''', then only '''myentry''' will appear ( bug#18716).
|
||||
** Fixed a bug in <e>{EV_TEXT}.selected_text</e> where if the text contained non-ASCII character, then it will just return the UTF-8 sequence of those Unicode characters instead of the Unicode characters.
|
||||
** Fixed <e>{EV_DRAWABLE}.draw_sub_pixel_buffer</e> and <e>{EV_PIXEL_BUFFER}.sub_pixel_buffer</e> when the rectangle provided is larger than the image it would cause a crash.
|
||||
** Fixed a precondition violation in the implementation of <e>{EV_PIXEL_BUFFER}.get_pixel</e>.
|
||||
|
||||
*'''Windows''':
|
||||
** Fixed contract violations when closing/destroying a dialog.
|
||||
** Fixed contract violation when wiping out a notebook.
|
||||
** Fixed various issues on Windows with <e>EV_TEXTABLE</e> components when the text contains Unicode characters that generate a surrogate pair in UTF-16, the Windows API always refers to UTF-16 code units while at the Eiffel level we still refer to character position.
|
||||
** Fixed a by one error when mapping a caret position to the actual caret position of the underlying Windows implementation which has %R%N and not just %N.
|
||||
|
||||
==EiffelStudio 13.11==
|
||||
'''Improvements'''
|
||||
* Added support for GTK3.
|
||||
|
||||
'''Bug fixes'''
|
||||
*'''Platform Independent'''
|
||||
** Fixed a drawing issue in EV_GRID causing some invalid drawing.
|
||||
** Fixed a crash with retrieving a RTF file containing a color or a font whose index is not starting at 1, or that it is referring to a non-defined index.
|
||||
** Fixed a bug introduced at rev#90517 with `new_line_string` that became TN instead of %N.
|
||||
** Fixed a bug retrieving font in a font table to allow spaces between the components of a font entry in the table.
|
||||
** Added code protection to find out about paragraphs as we would get an out of bound acess if the last character was a %N. This solved the case where copy/pasting some text from Word would save incorrectly, and thus the RTF being created was invalid and was losing some formatting info.
|
||||
|
||||
*'''Windows'''
|
||||
** Fixed bug#18612: unsetting column text on addition of a new column we set with an empty text when there is no previous column text set, this prevents a side effect of unsetting a text mask on the wel list view control which doesn't seem to like being reset back when a new column is replacing it when the text mask actually is set.
|
||||
** Fixed a crash when selecting text in a EV_RICH_TEXT widget.
|
||||
|
||||
==EiffelStudio 7.3==
|
||||
'''Improvements'''
|
||||
* Added {EV_PIXEL_BUFFER}.stretched which gives you a stretched version of an EV_PIXEL_BUFFER. The quality of the stretched image is much better than the previous implementation of EV_PIXMAP for Windows. On Unix it is the same quality as EV_PIXMAP.
|
||||
* Improved stretching of EV_PIXMAP on Windows by using the Color on Color stretching mode of the Win32 API StretchBlt.
|
||||
|
||||
|
||||
'''Bug fixes'''
|
||||
*'''Platform Independent'''
|
||||
** Fixed inconsistencies in maximize/restore window behavior between Windows and Gtk platforms.
|
||||
** Fixed {EV_GRID_COLUMN}.required_width_of_item_span to only take into account visible item.
|
||||
|
||||
*'''Windows'''
|
||||
** Fixed a resizing bug when you have a vertical/horizontal box with a minimum size set. If one of the items has a minimum size larger than its parent, then in some circumstances the child will be shrunk beyond its minimum size causing some visual glitches.
|
||||
|
||||
==EiffelStudio 7.1==
|
||||
|
||||
'''New'''
|
||||
* Added experimental GTK3 support with HTML5 backend.
|
||||
* Added SCOOP compatibility.
|
||||
|
||||
'''Improvements'''
|
||||
* Added a hint facility for the height of the drop down in a combo box. Currently the hint is only followed on Windows.
|
||||
* Improved keyboard navigation of EV_GRID's including tab handling of activatable grid items.
|
||||
* Improved keyboard activation/settings for certain type of grid items.
|
||||
* Improved latency of asynchronous agents calling through do_once_on_idle when adding from another thread.
|
||||
|
||||
'''Bug fixes'''
|
||||
|
||||
*'''Platform Independent'''
|
||||
** Fixed problems when keyboard navigating in EV_GRID's when hidden columns are present.
|
||||
|
||||
*'''Windows'''
|
||||
** Added support for high resolution wheel mice.
|
||||
** Fixed a potential crash when using an EV_FIXED if resizing causes some redraw operations.
|
||||
** Fixed an issue where the pick and drop lines would disappear after performing an Alt+Tab to switch between applications.
|
||||
** Made sure colors are not shared between a widget and the original color object used to set the color of the widget.
|
||||
|
||||
*'''GTK'''
|
||||
** Fixed a bug (PR#18082). The fix ensures that in cases in which a descendant of EV_TEXTABLE contains pixmaps but no text, the pixmaps are properly centered.
|
||||
** Fixed internationalization handling for keyboard input.
|
||||
|
||||
==EiffelStudio 7.0==
|
||||
'''Improvements'''
|
||||
* Added multi-monitor functionality to EV_SCREEN.
|
||||
* Optimized communication between worker thread and gui thread in {EV_APPLICATION}.do_once_on_idle.
|
||||
|
||||
'''Bug fixes'''
|
||||
*'''Platform Independent'''
|
||||
** Improved multi-monitor handling for EV_GRID item activation popups.
|
||||
|
||||
*'''Windows'''
|
||||
** Fixed rendering of activate button in dialogs when theming is enabled.
|
||||
|
||||
*'''GTK'''
|
||||
** Fixed bug in `set_item_size` for EV_FIXED and EV_VIEWPORT where sometimes item would not shrink if set when displayed.
|
||||
|
||||
==EiffelStudio 6.8==
|
||||
'''Improvements'''
|
||||
* Allowed setting the text of a combo box that has been disabled.
|
||||
* Resize actions are now called after a container has completed its resizing.
|
||||
* On Windows, increased the splitter size to make it more visible and easier to grab.
|
||||
* The API now accepts READABLE_STRING_GENERAL as input for strings, which let you accept immutable strings without conversions.
|
||||
|
||||
'''Bug fixes'''
|
||||
*'''Platform Independent'''
|
||||
** Fixed incorrect drawing of connector line for root tree nodes in an EV_GRID.
|
||||
|
||||
*'''Windows'''
|
||||
** Improved resizing on Windows with deeply nested windows that would not properly resize.
|
||||
** Use the proper default font to follow the current active theme.
|
||||
** Fixed a bug where terminating a pick and drop and moving your mouse quickly could result in a drop to a different widget than the one where pick and drop was terminated via the right click.
|
||||
|
||||
==EiffelStudio 6.7==
|
||||
|
||||
'''Improvements'''
|
||||
* Optimized integration with EiffelGraph library for improved projection speed and efficiency
|
||||
|
||||
'''Bug fixes'''
|
||||
*'''Platform Independent'''
|
||||
** Fixed various catcalls at runtime.
|
||||
|
||||
*'''Unix''''
|
||||
** Fixed an initialization issue due to recent changes in the GTK API.
|
||||
|
||||
*'''Windows'''
|
||||
** Fixed an issue with EV_TREE, EV_LIST, EV_HEADER, EV_TOOL_BAR and EV_MULTI_COLUMN_LIST where setting a pebble on the control (not just the item) would allow pick and drop but the line drawn was restricted to the control.
|
||||
|
||||
==EiffelStudio 6.6==
|
||||
|
||||
'''Improvements'''
|
||||
* Optimized integration with EiffelGraph library for improved projection speed and efficiency
|
||||
|
||||
'''Bug fixes'''
|
||||
*'''Platform Independent'''
|
||||
** Fixed multi-threading dead-lock problem when extending idle actions whilst blocking the main thread with a mutex via an idle action.
|
||||
|
||||
==EiffelStudio 6.5==
|
||||
|
||||
'''Improvements'''
|
||||
* Improved the pick and drop mechanism on Windows platforms to not use the `wel_hook.dll`. The visible change is that when the cursor is outside the vision2 application its shape changes depending on what is beneath.
|
||||
|
||||
'''Bug fixes'''
|
||||
*'''Platform Independent'''
|
||||
** Fixed potential crash with tab navigation code when a key press was sent to a widget that is in the process of being unparented.
|
||||
|
||||
|
||||
==EiffelStudio 6.4==
|
||||
|
||||
As part of the void-safety conversion for EiffelStudio 6.4, EiffelVision 2 was converted to a void-safe library (currently in experimental mode only) and no changes were made to the existing library. To use the void-safe library, some areas may need to be rewritten, these changes are described [[Converting existing software to void-safety| here]]
|
||||
|
||||
|
||||
'''Void-safety Interface modifications'''
|
||||
|
||||
*'''EV_ANY'''
|
||||
** Added 'create_interface_objects' so that attached types may be created before the bridge pattern is set, these attached types are then initialized via 'initialize'
|
||||
|
||||
|
||||
==EiffelStudio 6.3==
|
||||
|
||||
'''Interface modifications'''
|
||||
|
||||
* '''EV_APPLICATION'''
|
||||
**Added 'add_idle_action_kamikaze' as a synonym for 'do_once_on_idle' as this matches better with 'add_idle_action'
|
||||
|
||||
'''Bug Fixes'''
|
||||
|
||||
*'''Platform Independent'''
|
||||
** '''EV_GRID'''
|
||||
***Optimized rendering of items during addition/removal of large number of rows/items.
|
||||
***Fixed item selection handling to correctly handle the Alt key
|
||||
***Fixed certain graphical glitches and a crash when inserting new subrows in to existing structures
|
||||
***Optimized 'remove_rows' to not redraw the grid 'during' each call, now scrollbars are updated on idle
|
||||
|
||||
*'''Windows'''
|
||||
** '''EV_ACCELERATOR'''
|
||||
***Reimplemented accelerator handling so that they work with dialog windows.
|
||||
|
||||
*'''Solaris/Linux'''
|
||||
** '''EV_PIXEL_BUFFER'''
|
||||
***Now correctly resetting item data after creation, before pixel buffer memory was random
|
||||
***Fixed 'draw_pixel_buffer' to correctly composite the data instead of blindly copying it over.
|
||||
**'''EV_DRAWABLE'''
|
||||
*** Optimized clipping to prevent overdraw when blitting pixmaps offscreen.
|
||||
|
||||
|
||||
|
||||
==EiffelStudio 6.2==
|
||||
|
||||
'''Interface modifications'''
|
||||
* '''EV_WINDOW''' - Added hide actions.
|
||||
|
||||
'''Bug fixes'''
|
||||
* '''Platform independent'''
|
||||
** '''EV_GRID'''
|
||||
*** Fixed crashes when rendering child tree nodes
|
||||
|
||||
|
||||
|
||||
==EiffelStudio 6.1==
|
||||
|
||||
'''Interface modifications'''
|
||||
* '''EV_APPLICATION''' - Added 'is_display_remote' for determining whether the graphical display is on the same machine as the running system.
|
||||
* '''EV_POINTER_STYLE_CONSTANTS''' - Added hyperlink_cursor constant so that hyperlink cursors may be used in applications
|
||||
* '''EV_POINTER_STYLE''' - Now pointer style objects may be twinned correctly to match the capability of pixmaps and cursor objects.
|
||||
* '''EV_DRAWABLE''' - Added 'draw_sub_pixel_buffer' so that pixel buffer data may be rendered to a drawable.
|
||||
* '''EV_PIXEL_BUFFER''' - Added 'draw_pixel_buffer_with_x_y'.
|
||||
* '''EV_STOCK_PIXMAPS''' - Now pixel buffers are used for stock icons; this allows for alpha transparency information to be retained.
|
||||
|
||||
'''Bug fixes'''
|
||||
* '''Platform independent'''
|
||||
** '''EV_GRID'''
|
||||
*** Fixed certain crashes when recomputing offsets
|
||||
|
||||
|
||||
* '''Windows'''
|
||||
** '''EV_STOCK_PIXMAPS'''
|
||||
*** Now alpha information is correctly extracted for stock icons
|
||||
|
||||
|
||||
* '''Linux/Solaris'''
|
||||
** '''EV_COMBO_BOX'''
|
||||
*** Fixed calling of change_actions when items are selected via the drop down
|
||||
|
||||
** '''EV_POINTER_STYLE'''
|
||||
*** Fixed issue when converting to a cursor object then reverting back would render a white square instead of the requested cursor
|
||||
|
||||
** '''EV_WINDOW'''
|
||||
*** Fixed issues when calling disable/enable user resize in certain states
|
||||
|
||||
|
||||
|
||||
==EiffelStudio 6.0==
|
||||
|
||||
'''Interface modifications'''
|
||||
* '''EV_PICK_AND_DROPABLE''' - Added context menu capabilities with 'set_configurable_target_menu_mode', 'set_configurable_target_menu_handler' and 'show_configurable_target_menu' that can be used to override the existing Pick and Drop mechanism.
|
||||
* '''EV_ACTION_SEQUENCE''' - Now event_data is defined with named tuples for easier reading of the action sequence parameters.
|
||||
* '''EV_APPLICATION_ACTION_SEQUENCES'''
|
||||
** Added 'file_drop_actions' for OS based file drag and drop from exterior applications to a EiffelVision 2 application.
|
||||
** Made 'idle_actions' obsolete as it is not thread-safe
|
||||
** Now a full garbage collection occurs if the application has been idle for 30 seconds
|
||||
|
||||
* '''EV_APPLICATION'''
|
||||
** Added 'transport_in_progress' for querying if a pebble transport is currently taking place.
|
||||
** Added caps_lock_on for querying if the caps lock key is currently toggled
|
||||
** `process_events` will now call idle actions when no more events are left in the pending queue
|
||||
|
||||
* '''EV_FONT''' - Added 'line_height' to retrieve an appropriate text editor line height in pixels for a font.
|
||||
* '''EV_PIXEL_BUFFER''' - Added conversion to/from EV_PIXMAP and added 'save_to_named_file' for saving buffer to disk.
|
||||
* '''EV_POINTER_STYLE_CONSTANTS''' - Added header_sizewe cursor
|
||||
* '''EV_FIXED''' - Added extend_with_size_and_position and set_with_size_and_position for flicker free update of fixed children.
|
||||
* '''EV_GRID''' - Added `visible_row_count` for querying the number of currently visible rows.
|
||||
* '''EV_TEXT_FIELD''' - Added inheritance from EV_TEXT_ALIGNABLE
|
||||
* '''EV_POPUP_WINDOW''' - Added 'make_with_shadow' creation procedure to create a popup window with an alpha shadow (on platforms that support it).
|
||||
|
||||
'''Bug fixes'''
|
||||
* '''Platform independent'''
|
||||
** '''EV_GRID'''
|
||||
*** Fixed refresh issues and certain crashes when removing items from grid
|
||||
*** Fixed navigation and selection handling for trees
|
||||
|
||||
** '''EV_PICK_AND_DROPABLE''' - Fixed 'memory leak' when calling 'pebble_function'.
|
||||
|
||||
* '''Windows'''
|
||||
** Raised compatibility bar to Windows 2000 or greater. No more support for Windows 98 or NT 4.0.
|
||||
** '''EV_DIALOG'''
|
||||
*** Fixed resizing bug that led to a difference in behavior from regular EV_WINDOW descendents
|
||||
*** Corrected calling of cancel actions when closing via the Cross which previously was broken for modeless and modal dialogs
|
||||
|
||||
** '''EV_PIXMAP'''
|
||||
*** Now correctly copying all agents over when the pixmap implementation internally changes state, previously some agents were being lost after certain operations on a pixmap
|
||||
*** Now mask is correctly queried when saving pixmap
|
||||
|
||||
|
||||
* '''Linux/Solaris'''
|
||||
** '''EV_ACCELERATOR''' - Reimplemented accelerator implementation so that it works with all key combinations that were previously being unprocessed by gtk
|
||||
** Completely reimplemented and optimized event handling for faster response, scaled down use of agents for event connection for decreased memory consumption
|
||||
|
||||
|
||||
==EiffelStudio 5.7==
|
||||
|
||||
'''Interface modifications'''
|
||||
* '''STRING_GENERAL''' - All string operations now take STRING_GENERAL instead of STRING, this allows for mixing and matching of 8 and 32-bit string objects and allows for 32bit Unicode values, the return value is always STRING_32
|
||||
* '''EV_APPLICATION'''
|
||||
** Added action sequences for querying global user events such as pointer clicks and motion
|
||||
** EiffelVision 2 is now thread-aware with the addition of thread-safe 'add_idle_action' and 'do_once_on_idle' that allow threads to add agents to update the main GUI thread in a safe manner
|
||||
|
||||
* '''EV_POINTER_STYLE''' - Added new pointer style class for setting the style of the mouse pointer, EV_CURSOR will be made obsolete, in the future animated cursors and transparency will be available
|
||||
* '''EV_PIXEL_BUFFER''' - New class for loading/querying and setting RGBA values from disk
|
||||
* '''EV_FIXED''' - Now item positions may be set to negative values within the fixed widget
|
||||
* '''EV_BITMAP''' - New class for setting 1 bit masks on EV_PIXMAP via set_mask
|
||||
* '''EV_TEXT''' - Added 'scroll_to_end' to scroll down so that the last line is visible
|
||||
* '''EV_WIDGET'''
|
||||
** Added 'refresh_now' that allows for immediate redraw of a widget without having to wait for the event loop to repaint it. A useful example of this is when calling 'set_text' on EV_LABEL during heavy computation.
|
||||
** Added ability to ignore the default key action on widgets.
|
||||
|
||||
* '''EV_GRID'''
|
||||
** Changed semantic of `move_row` and `move_rows` so that destination position is now an insertion index before a row instead of placing as the row index itself. This allows for easier insertion of rows. Any code using these features will need to be rechecked as this is a breaking change for rows that are moved down the grid
|
||||
** Altered `move_rows` so that it will now unparent the top level nodes from the first row being moved whilst keeping any subtree structure
|
||||
** Added `move_rows_to_parent` that allows moving a block of parented rows from one parent to another
|
||||
** Added `insert_new_rows` and `insert_new_rows_parented` which permit you to add insert multiple rows at once. This is far quicker than adding rows individually.
|
||||
** Added `remove_rows` which permits you to remove multiple rows at once. This is far quicker than removing each row individually.
|
||||
** Fixed `enable_capture` and disable_capture' which previously captured an internally hidden component of the grid, so no events were ever received during capture.
|
||||
** Previously, `set_default_colors` did not work.
|
||||
** Fixed bug in `pointer_enter_actions` and `pointer_leave_actions` of EV_GRID_ITEM which were not always fired when the mouse pointer entered or left the grid.
|
||||
** Corrected `not_row_height_variable_and_vertical_scrolling_per_pixel` precondition of `enable_partial_dynamic_content`.
|
||||
** Fixed bug which caused an internal exception within the grid when `is_tree_enabled` and `is_content_partially_dynamic`.
|
||||
** Strengthened preconditions of `insert_new_row_parented` to prevent you inserting a new row at an index within a subtree structure of one of the existing subrows, as in that case, it is impossible for the parent to be the desired row.
|
||||
** Added capability to hide rows in the grid
|
||||
** Added ability for locking the position of rows and columns in the grid
|
||||
|
||||
* '''EV_GRID_ROW''' - Added `insert_subrows` for the quick addition of multiple subrows at once.
|
||||
* '''EV_WINDOW''' - Added `is_border_enabled`, `enable_border` and `disable_border`. This lets you turn on/off the border as required.
|
||||
* '''EV_HEADER_ITEM''' - Added `user_can_resize` which enables you to prevent a user from resizing the item. Also added `minimum_width` and `maximum_width` which permit you to restrict the resizing of the item within a particular range.
|
||||
* '''EV_MESSAGE_DIALOG''' - All message dialogs now use their associated message icon as the icon pixmap displayed in the title bar, instead of the standard EiffelVision 2 icon.
|
||||
* '''EV_DYNAMIC_TREE_ITEM''' - The `subtree_function` is now only executed when you expand the item. In the previous version, querying the contents of the item caused the subtree function to be executed, filling the children.
|
||||
* '''EV_COMBO_BOX''' - Added `is_list_shown`, `list_hidden_actions` and renamed `drop_down_actions` to `list_shown_actions`.
|
||||
* '''EV_APPLICATION''' - Added `pointer_motion_actions`, `pointer_button_press_actions`, `pointer_button_release_actions`, `pointer_double_press_actions`, `mouse_wheel_actions`, `key_press_actions`, `key_press_string_actions` and `key_release_actions`. Each of these action sequences pass the applicable widget as part of the event data.
|
||||
|
||||
'''Bug fixes'''
|
||||
* '''Platform independent'''
|
||||
** '''EV_GRID''' - Fixed refresh issues and certain crashes when removing items from grid
|
||||
|
||||
* '''Windows'''
|
||||
** '''EV_WINDOW''' - The default state is now `user_can_resize`. Although this was previously specified within `is_in_default_state`, the window was not actually resizeable.
|
||||
** '''EV_DIALOG'''
|
||||
*** Calling `enable_user_resize` or `disable_user_resize` on a dialog that is shown relative to another window no longer looses the relative state of the dialog.
|
||||
*** Fixed failure of a "check" statement within EiffelVision when showing a dialog with a `default_cancel_button` relative or modal to another window.
|
||||
|
||||
** '''EV_FONT_DIALOG''' - Fixed issue where displayed font did not take into account font specified through call to `set_font`.
|
||||
** '''EV_RICH_TEXT''' - Fixed calling of `change_actions` which were never called in the previous version.
|
||||
** '''EV_PIXMAP''' - If a pixmap was parented directly within a container and Windows XP themes were enabled, the background theme of the parent container was not applied to the pixmap. This was especially noticeable when using EV_NOTEBOOK as a parent container.
|
||||
** '''EV_WIDGET''' - Fixed bug in theme handling on Windows XP. Previously, any widgets that were created before the first window was created did not draw correctly when displayed.
|
||||
** '''EV_COMBO_BOX''' - Fixed bug in `key_press_actions` which were called twice when you pressed the up or down arrow keys.
|
||||
** '''EV_TITLED_WINDOW'''
|
||||
*** `title` was returning `Void` if you had not explicitly set a `title`.
|
||||
*** Fixed raise to work when process is not in the foreground, the window will now flash in the window selector
|
||||
|
||||
** '''EV_MENU''' - A menu with an ampersand (i.e. menu.set_text ("Test && Verify")) could be truncated when displayed (i.e. the `y` could be missing).
|
||||
** '''EV_PIXMAP''' - Fixed a memory corruption while loading PNG images.
|
||||
** Fixed resizing issue which would happen if too many widgets are nested in each other, those nested widgets would not resize properly.
|
||||
|
||||
* '''Gtk'''
|
||||
** '''EV_DIALOG''' - Fixed modal dialogs so that they behave the same as on Windows so that show_modal_to_window is indeed only modal to the parent window
|
||||
** - Mouse events now only go to the widget that the mouse is currently interacting with
|
||||
** '''EV_FONT''' - Fixed bug where font names were being matched on substring, meaning that Sans would match with San Serif
|
||||
** '''EV_TEXT''' - Fixed and optimized calls relating to display lines versus actual lines
|
||||
** - Fixed potential instability due to signal marshal calls being made during object dispose
|
||||
** - Completely overhauled event handling implementation to use less resources and be much more optimal
|
||||
** '''EV_POPUP_WINDOW'''Completely rewrote popup window implementation to be not dependent on the window manager, this means that they will work in all scenarios with WM intervention
|
||||
** '''EV_ACCELERATOR''' - Fixed crashes caused by certain accelerator combinations
|
||||
** '''EV_TOOL_BAR_BUTTON''' - Toolbar buttons are now accepted as Pick and Drop targets
|
||||
|
||||
|
||||
==EiffelStudio 5.6==
|
||||
|
||||
'''Interface modifications'''
|
||||
* '''EV_POPUP_WINDOW''' - A new window type which inherits EV_WINDOW with two differences: It does not display a border of any sorts and is not displayed in the task bar. This is especially useful for simulating tooltips and other such pop-ups.
|
||||
* '''EV_APPLICATION''' - Added 'uncaught_exception_actions' which is called whenever an action sequence called from the underlying toolkit fails to deal with any exceptions raised.
|
||||
* '''EV_CLIPBOARD''' - Added 'has_text' so that the clipboard can be queried without retrieving the entire contents.
|
||||
* '''EV_CHECKABLE_TREE''' - A new widget that inherits EV_TREE, providing similar functionality but for each item contained a check box is displayed.
|
||||
* '''EV_NOTEBOOK'''
|
||||
** Added `pointed_tab_index` which returns the index of the tab beneath the mouse pointer or 0 if none.
|
||||
** Added EV_NOTEBOOK_TAB which may be queried via the new query `item_tab`. The object represented by this new class provides the ability to set both the text and a pixmap for the tab item.
|
||||
** Now inherits EV_ITEM_PIXMAP_SCALER as the tabs support pixmaps through the use of EV_NOTEBOOK_TAB.
|
||||
|
||||
* '''EV_COMBO_BOX''' - Added `drop_down_actions`, fired as the list is dropped down which permits dynamic filling of the combo box as its contents are displayed.
|
||||
* '''EV_WIDGET''' - Removed postcondition `has_focus` from `set_focus` since in most cases it does not hold. Indeed between the time you set the focus and the time you check if you still have the focus something could have happen that would remove the focus.
|
||||
* '''EV_PIXMAP''' - Added `sub_pixmap`, this allows a pixmap to be created from a region of another
|
||||
* '''EV_RICH_TEXT''' - Corrected postcondition of `buffered_format` which restricted the end position to `text_length` instead of `text_length` + 1.
|
||||
* '''EV_FILE_OPEN_DIALOG''' - Added features for retrieving multiple file names. The following additional features are now available: 'enable_multiple_selection', `disable_multiple_selection`, `multiple_selection_enabled` and `file_names`.
|
||||
* '''EV_TEXT_COMPONENT''' - Removed `is_editable` precondition of `set_caret_position`.
|
||||
|
||||
'''Bug fixes'''
|
||||
* '''Platform independent'''
|
||||
** '''EV_DIALOG_I''' - Fixed consistency of `default_push_button`, before we could get some assertions violations from the implementation classes.
|
||||
** '''EV_ANY''' - Added protection for multiple calls of `destroy` which previously caused crashes in some situations, now `destroy` calls a `safe_destroy` intermediary which checks if the implementation has not already been destroyed
|
||||
** '''EV_GAUGE''' - Fixed bug in `make_with_value_range` which did not adjust `value` to `lower`, thereby putting the gauge in an invalid state.
|
||||
|
||||
* '''Windows'''
|
||||
** Fixed resizing issue: when a widget is inserted in a hidden window and that the minimum size of the window does not change, the widget would not appear on the window when shown. One had to manually resize the window to make it appear. Now it will appear properly.
|
||||
** Fixed a crash which could occur when using the tab or arrows keys to navigate between the primitive of a window. It would happen when trying to set the focus on a widget which was previously parented but is not anymore.
|
||||
** Improved appearance of applications running on Windows XP with manifest files.
|
||||
** '''EV_RADIO_BUTTON''' - Enabled better navigation between radio buttons of a group using the arrow keys.
|
||||
** '''EV_SPIN_BUTTON'''
|
||||
*** When it gets the focus, we set the focus to the associated text field. Before one would loose the focus until one use the mouse to set it to the text field part.
|
||||
*** Fixed bug which restricted the maximum values permitted to approx. 16,000. Attempting to manipulate the spin button with values greater than this caused precondition violations internally.
|
||||
|
||||
** '''EV_SCREEN'''
|
||||
*** `widget_at_position` returns an instance of EV_COMBO_BOX when cursor is on top of the text part of the combo box, before it would return Void.
|
||||
*** `set_pointer_position` was not setting the position accurately and it may have actually been set to one of the adjacent positions.
|
||||
|
||||
** '''EV_COMBO_BOX'''
|
||||
*** `focus_out_actions` are only called once when loosing focus. Before they would be called twice and even called when the combo box was getting the focus.
|
||||
*** Fixed `has_focus` to return True when either the combo or the text field when it exists has the focus.
|
||||
*** Fixed call on Void target when calling `set_foreground_color` on a displayed combo box which is not editable.
|
||||
*** Fixed invariant violation with a non editable combo box.
|
||||
*** Fixed `caret_position` which was failing if you attempted to set a caret position to a value greater than approx 65,000.
|
||||
*** Fixed `set_focus` which failed if the combo box was non-editable.
|
||||
*** Fixed handling of escape and enter keys while list was dropped down. If the combo box was contained within a dialog, the default cancel and default push button actions were fired as a result of pressing these keys. These keys are no longer propagated to the dialog in this fashion.
|
||||
|
||||
** '''EV_MULTI_COLUMN_LIST''' - Calling `column_width` after calling `resize_column_to_content` did not return the correct result but instead the previously set column width.
|
||||
** '''EV_NOTEBOOK'''
|
||||
*** Fixed resizing issue of notebook when it is included in a hidden pane of another notebook, resulting in an assertion violation in the resizing code.
|
||||
*** Fixed class invariant which failed when calling `destroy`.
|
||||
|
||||
** '''EV_WINDOW'''
|
||||
*** Fixed `screen_x` and `screen_y` so that they return the same value as `x_position` and `y_position`.
|
||||
*** Fixed issue where `move_actions` were called with incorrect positions (before the given positions were the one from the child of the window, not the window itself).
|
||||
|
||||
** '''EV_DIALOG'''
|
||||
*** Calling `show`, moving the window and then subsequently calling `show_relative_to_window` or `show_modal_to_window` caused the dialog to move from its current position. Now the window no longer moves which mirrors the behavior in the opposite case where `show_relative_to_window` or `show_modal_to_window` is called before `show`.
|
||||
*** Fixed bug which caused processing of particular keys in widgets contained within the dialog to be processed by the dialog preventing the `key_press_actions` from being fired and causing miscellaneous keyboard navigational issues.
|
||||
*** Proper handling of `remove_default_push_button` and `set_default_push_button`. Before the internal state would be messed up, resulting in calling the `select_actions` of the the `default_push_button` even though the `default_push_button` did not have focus.
|
||||
*** Better navigation using keys
|
||||
*** Fixed bug where modal and modeless dialogs were not centered to parent
|
||||
|
||||
** '''EV_TREE_NODE''' - Fixed bug which caused a crash if you performed the following: pruned a node from it's parent, pruned an empty node from this just pruned node and then attempted to insert a node within the empty node.
|
||||
** '''EV_DIRECTORY_DIALOG''' - Fixed bug in which the dialog always reported that "ok" has been selected even if the "cancel" button had been selected. This occurred if the dialog had been shown more than once with "ok" already selected.
|
||||
** '''EV_PIXMAP'''
|
||||
*** Fixed color displayed around a pixmap while parented in a container. Previously, gray was always displayed but now we use the `background_color` of the `parent`.
|
||||
*** Fixed masking blitting in draw_sub_pixmap. Previously the mask wasn't being blitted correctly discoloring the source image
|
||||
*** Fixed mask handling with PNG loading. Previously if the source image pixels under the mask were not black then masking for icons and cursors didnt work correctly, now any color can be used underneath the mask and it will still be masked correctly
|
||||
|
||||
** '''EV_TOOL_BAR'''
|
||||
*** Fixed `is_show_requested` which was still returning `True` after a call to `hide`.
|
||||
*** Improved resizing of tool bar buttons. A tool bar button with a text and no associated pixmap used to display an empty area where the pixmap would be displayed if set. Now, in this case, the button is just large enough to display its text.
|
||||
|
||||
** '''EV_FONT''' - Fixed bug in `is_equal` which occasionally failed due to rounding errors between `height` and `height_in_points`. Now, `is_equal` compares `height_in_points` for the font which is more accurate and prevents this issue.
|
||||
** '''EV_APPLICATION''' - `cancel_actions` were not always called when they should have been. If you cancelled a pick and drop by right clicking on a target that does not accept the `pebble`, the `cancel_actions` were not fired.
|
||||
** '''EV_RICH_TEXT'''
|
||||
*** Fixed bug in `buffered_format` which corrupted the current text upon calling `flush_buffer` if the text contained any RTF reserved characters such as '/', '{' or '}'.
|
||||
*** Fixed `set_background_color` which was not changing the background color
|
||||
*** Fixed bug in `disable_word_wrapping` which had a side effect that limited the maximum number of characters to 64000.
|
||||
|
||||
** '''EV_TOOL_BAR_BUTTON''' - Fixed bug in handling of enabled/disabled state during a pick and drop transport. The pick and drop mechanism disables tool bar buttons automatically that are not valid targets. If you called `enable_sensitive` or `disable_sensitive` during a pick and drop, this state was not reflected at the end of the pick and drop and the buttons were always restored to their original state. Now the buttons are restored to their last set state.
|
||||
** '''EV_TITLED_WINDOW''' - Fixed issue with `raise` where in addition of bringing the window to the front it was changing the previously focused widget within that window. Now it preserves the previously focused widget.
|
||||
** '''EV_PRIMITIVE''' - Fixed bug which affected all primitives that hold items. Calling `destroy` on the primitive and then calling `destroy` on one of the items caused precondition violations internally. The bug was that the call to `destroy` on the primitive did not call `wipe_out` to remove all of the contents and the item was still attempting to access its `parent` which should have been `Void`.
|
||||
** '''EV_WIDGET'''
|
||||
*** Fixed two bugs with `key_press_string_actions`. The first was that the action sequence was fired when Escape or Backspace was pressed. As these are not displayable characters, the `key_press_string_actions` are no longer fired for these keys. The second is that pressing Enter was passing the the string "%R" which is the Windows specific newline character. We now pass "%N" when the Enter key is pressed.
|
||||
*** Fixed bug in `pointer_motion_actions`. In some uncommon situations, it was possible to receive the motion event multiple times with the same position.
|
||||
*** The `key_press_string_actions` are no longer fired by the "delete" key ( ASCII 127).
|
||||
|
||||
** '''EV_TEXT''' - Fixed bug where `caret_position` was returning an incorrect value if it the text had word wrapping enabled and one or more lines in the text were currently word wrapped.
|
||||
** '''EV_FONT_DIALOG''' - Fixed bug where `name` of `font` returned was incorrect.
|
||||
** '''EV_SPLIT_AREA''' - Split areas now have a completely flat appearance.
|
||||
|
||||
* '''Gtk'''
|
||||
** '''EV_CURSOR''' - Now the default X-Cursors are used where applicable instead of pixmapped representations of them, this allows for animated cursors if available on the X-server
|
||||
** '''EV_VIEWPORT''' - Fixed issue where offsets where not being updated right away so querying back to the viewport from an expose caused by the viewport for the values would be incorrect
|
||||
** '''EV_TEXTABLE''' - Now UTF8 strings from different language locales are displayed correctly and not cut-off
|
||||
** '''EV_CLIPBOARD''' - Now UTF8 strings from different language locales are handled correctly for copying and pasting
|
||||
** '''EV_DRAWING_AREA''' -
|
||||
*** Fixed `flush` to instantly call any pending expose events
|
||||
*** Fixed issue where drawing area was not being focused when clicked upon by default
|
||||
|
||||
** '''EV_FONT'''
|
||||
*** Fixed memory leaks in font lookup
|
||||
*** Now all resources get freed on disposal of font
|
||||
*** Now precalculating `ascent` and `descent` to improve drawing performance
|
||||
*** Added better default font handling, now if the default font gets passed in, it will be treated as such by the Gtk theme engine
|
||||
|
||||
** '''EV_TOOL_BAR_BUTTON''' - Improve appearance of text and pixmap when `disable_vertical_button_style` is called
|
||||
** '''EV_FONTABLE''' - Improved font handling with theme manager, all default fonts now relate to the Application font chosen from the Gtk theme manager
|
||||
** '''EV_DRAWABLE'''
|
||||
*** Corrected font placement with `draw_text` using fonts of the same height that have varying ascent values
|
||||
*** Corrected `draw_arc` to handle all radian angles for both start_angle and aperture values
|
||||
*** Fixed mask handling for `draw_sub_pixmap` to work with non-zero 'area' coordinates
|
||||
|
||||
** '''EV_MULTI_COLUMN_LIST''' - Fixed memory leak when setting string values
|
||||
** '''EV_TREE_NODE'''
|
||||
*** Fixed `remove_pixmap` to remove pixmap from tree model
|
||||
*** Fixed crash when removing nodes from parent nodes not present in a tree widget
|
||||
|
||||
** '''EV_RICH_TEXT'''
|
||||
*** Now `paste` uses the EiffelVision 2 clipboard directly and so all clipboard assertions are fulfilled
|
||||
*** Fixed `buffered_format` to not wipe out the text buffer of the widget and therefore stop other EV_TEXT features from functioning correctly
|
||||
*** Now `buffered_append` doesn't wipe out the screen contents of the rich text control
|
||||
|
||||
** '''EV_ACCELERATOR''' - Now the key accelerator is checked if valid before proceeding, in some circumstances when a key is not present in the key mapping table adding an accelerator would crash the system, now if the accelerator is not valid for the current key mapping then nothing is done
|
||||
** '''EV_WINDOW'''
|
||||
*** Now setting and querying focus works in all circumstances with all window types
|
||||
|
||||
** '''EV_PIXMAP''' - Improved pixmap 'stretch' for smaller images
|
||||
** '''EV_WIDGET'''
|
||||
*** Optimized motion event handling so that current motion events only get requested when the previous one has been processed
|
||||
*** Fixed theme managed handling in all widgets so that fonts when changed outside of the application by the theme manager get reflected in the EiffelVision 2 application
|
||||
|
||||
** '''EV_DIALOG'''
|
||||
*** Fixed bug where modal and modeless dialogs were not centered to parent
|
||||
|
||||
** '''EV_FRAME''' - Corrected issue where changing alignment of text was resetting the vertical alignment
|
||||
** '''EV_COMBO_BOX''' - Now the drop down box doesn't fire focus out actions when shown
|
||||
|
||||
|
||||
==EiffelStudio 5.5==
|
||||
|
||||
'''Interface modifications'''
|
||||
* '''EV_TEXT'''
|
||||
** Weakened a number of preconditions that required a non empty final line, which was unnecessary. Removed the obsolete feature `put_new_line` and made `last_line_not_empty` obsolete as it is unnecessary and can be queried via `line`.
|
||||
** Added `line_number_from_position` which returns the line on which a particular caret position resides.
|
||||
|
||||
* '''EV_ACTIVE_LIST''' - New class added which replaces all occurrences of ACTIVE_LIST within the interface. This prevents the EiffelVision implementation from being "unhooked" by user modification through the interface. The class is completely backwards compatible, and does not require any modifications to your code. Classes such as EV_ACCELERATOR_LIST and EV_FONT incorporate this change.
|
||||
* '''EV_DOCKABLE_SOURCE''' - Added features `is_external_docking_relative`, `enable_external_docking_relative` and `disable_external_docking_relative`. This permits you to dock a source to an EV_DOCKABLE_DIALOG that is not displayed relative to the original top window.
|
||||
* '''EV_RICH_TEXT''' - New class, providing a text control with support for character formatting and colors on a character by character basis. The following supporting classes have been added for use with EV_RICH_TEXT: EV_CHARACTER_FORMAT, EV_CHARACTER_FORMAT_EFFECTS, EV_PARAGRAPH_FORMAT, EV_CHARACTER_FORMAT_RANGE_INFORMATION, EV_PARAGRAPH_FORMAT_RANGE_INFORMATION and EV_PARAGRAPH_CONSTANTS.
|
||||
* '''EV_ENVIRONMENT''' - Added `fonts` which returns a list of all fonts available on the system.
|
||||
* '''EV_APPLICATION''' - Added `captured_widget` which returns the EV_WIDGET currently captured in the system, or `Void` if none.
|
||||
* '''EV_SPLIT_AREA''' - Added `splitter_width` which returns the width of the splitter in pixels.
|
||||
* '''EV_ANY_HANDLER''' - This is the only class to which `default_create` from EV_ANY is supposed to be exported. However, particular descendents were exporting `default_create` to ANY instead. This has now been fixed.
|
||||
* '''EV_MESSAGE_DIALOG''' - `make_with_text_and_actions` has now been added to the list of creation procedures.
|
||||
* '''EV_SCREEN''' - Added `horizontal_resolution` and `vertical_resolution` which return the number of pixels per inch.
|
||||
* '''EV_FILE_DIALOG''' - Added support for multiple file extensions through the addition of `filters` which provides support for setting both a filter and an associated comment. The existing features `filter` and `set_filter` have been made obsolete.
|
||||
* '''EV_FONT'''
|
||||
** Modified return type of `string_size` from TUPLE [INTEGER, INTEGER] to TUPLE [INTEGER, INTEGER, INTEGER, INTEGER]. This does not break any existing code, but provides additional `left_offset` and `right_offset` queries (items 3, 4). Items 1, 2 still return the width and height of the string, but this is only the dimensions to be used when placing multiple strings next to each other. Some characters on more exotic fonts may still extend past this boundary, and the rectangle that fully encloses the string is given by adding the left and right offsets to the width.
|
||||
** Added `height_in_points` and `set_height_in_points` for setting the height of a font in points (1/72 of an inch). This may be used to ensure that your fonts occupy the same height on screens with varying resolutions.
|
||||
|
||||
|
||||
'''Bug fixes'''
|
||||
* '''Platform independent'''
|
||||
** '''EV_DRAWABLE''' - `draw_text` and `draw_text_top_left` now both support text containing new line characters.
|
||||
** '''EV_APPLICATION''' - `focused_widget` had a side effect which may modify the index of some containers.
|
||||
** '''EV_DYNAMIC_TREE_ITEM''' - fixed `count` which was not executing the subtree function as necessary when called.
|
||||
** '''EV_TREE''' - Fixed bug in `has_recursively` which failed if there were one or more dynamic tree items contained.
|
||||
** '''EV_MULTI_COLUMN_LIST''' - Fixed bug in `set_column_alignments` which crashed if you called it with an empty list after having previously called it with a non empty list.
|
||||
** '''EV_FIGURE_TEXT''' - Fixed bounding size issues which would cause the `width` and `height` to be returned incorrectly, causing them to be not correctly cleared when moved in a figure world.
|
||||
** '''EV_FIGURE_GROUP''' - Fixed both `append` and `make_from_array` which were not setting the `group` of each item inserted.
|
||||
|
||||
* '''Windows'''
|
||||
** '''EV_WINDOW'''
|
||||
*** `move_actions` was always passing positive values for the x and y coordinates of the window, even if they should have been negative.
|
||||
*** Showing two or more dialogs relative to a window and then hiding the focused relative dialog could cause the window to move being the next window in the Z order. This has now been fixed.
|
||||
|
||||
** '''EV_FONT'''
|
||||
*** Fixed bug when using `preferred_families` after creating a font via `make_with_values`. The family that was specified was previously ignored.
|
||||
*** Fixed bug in `copy` which in certain cases could lead to a copied font not exhibiting the typeface as the original, even though no assertions were violated.
|
||||
|
||||
** '''EV_SCROLL_BAR''' - Fixed handling of scroll bars with upper values greater than 32,000. Previously, dragging the bar of a scroll bar past this limit, corrupted the position of the bar and the `value`.
|
||||
** '''EV_TEXT'''
|
||||
*** Corrected `last_position_from_line_number` which was returning an incorrect position when there were multiple lines of text contained, and you queried the final line.
|
||||
*** Modified `insert_text` so that the control is no longer scrolled to the top as a result. The original position is now maintained wherever possible.
|
||||
*** Corrected handling of selection for caret positions greater than 64,000 characters. The following features were broken when using caret positions greater than 64,000: `caret_position`, `has_selection`, `selection_start` and `selection_end`
|
||||
|
||||
** '''EV_SPIN_BUTTON'''
|
||||
*** Corrected positioning in parent container. In many situations, the spin button mis-behaved and would be moved to the 0x0 pixel position in the parent.
|
||||
*** Fixed tooltips which were never displayed.
|
||||
|
||||
** '''EV_LIST_ITEM''' - Setting a pixmap to an item that was already displayed in a list and had a text would cause the end of the text to be cut off. This is now fixed.
|
||||
** '''EV_COMBO_BOX''' - Fixed tooltips which were never displayed.
|
||||
** '''EV_TOOL_BAR''' - Fixed a number of serious GDI leaks, the worst of which occurred when items that had a pixmap were removed from a tool bar.
|
||||
** '''EV_PROGRESS_BAR''' - Fixed bug which was limiting values in the range 0 to 65535.
|
||||
** '''EV_TEXT_FIELD''' - calling `set_font` now updates the `minimum_height` of the text field so that it is large enough to completely display the font.
|
||||
|
||||
* '''Gtk'''
|
||||
** '''GTK 2.4''' EiffelVision 2 has been completely upgraded from gtk 1.2 to version 2.4 and provides completely new implementations for EV_LIST, EV_COMBO_BOX, EV_FILE_DIALOG, EV_MULTI_COLUMN_LIST, EV_CLIPBOARD, EV_MENU, EV_TREE, EV_FONT, EV_PIXMAP using the latest gtk widget set
|
||||
** '''EV_WIDGET''' Fixed a screen positioning for all widgets
|
||||
** '''EV_GAUGE''' Fixed bounds setting
|
||||
** '''EV_DIALOG''' Now key presses work whilst in Pick and Drop
|
||||
** '''EV_WIDGET''' Now motion events pass x and y coordinates relative to the captured widget
|
||||
|
||||
|
||||
==EiffelStudio 5.4==
|
||||
|
||||
'''Interface modifications'''
|
||||
* '''EV_ITEM_PIXMAP_SCALER''' - New class added which provides no new functionality, but is a clean abstraction of `pixmaps_width`, `pixmaps_height` and `set_pixmaps_size` which were all defined independently in EV_TREE, EV_LIST, EV_MULTI_COLUMN_LIST and EV_COMBO_BOX. Your code will not be affected by this change.
|
||||
* '''EV_TOOL_BAR''' - Added three new features `has_vertical_button_style`, `enable_vertical_button_style` and `disable_vertical_button_style`. The default style for buttons is vertical and was the only style previously available, in which the `pixmap` is displayed above `text`. When vertical style is disabled, the `pixmap` of a button will be displayed to the left of its `text`.
|
||||
* '''EV_TREE ''' - No longer inherits EV_TREE_NODE_CONTAINER which is now obsolete. Made `selected` obsolete, use selected_item /= Void instead.
|
||||
* '''EV_TREE_NODE''' - Now inherits EV_TREE_NODE_LIST instead of EV_TREE_NODE_CONTAINER. This provides more functionality at the level of the node, but does not change the features available in non deferred descendents, as they all previously inherited EV_TREE_NODE_LIST. Changed type of `parent` to EV_TREE_NODE_LIST from EV_TREE_NODE_CONTAINER. Removed three obsolete features - `align_text_left`, align_text_center' and `align_text_right`.
|
||||
* '''EV_TREE_ITEM''' - Strengthened `is_expandable` so that it checks `parent_tree` is not Void, this brings it into line with the preconditions of `expand`.
|
||||
* '''EV_DYNAMIC_TREE_ITEM''' - Strengthened `is_expandable` to check `parent_tree`, in line with preconditions of `expand`. Added "valid_operands" precondition to `set_subtree_function` which ensures that you only pass a function with valid operands.
|
||||
* '''EV_TREE_NODE_CONTAINER''' - Now obsolete, you should use EV_TREE_NODE_LIST instead.
|
||||
* '''EV_MULTI_COLUMN_LIST''' - Added missing postconditions to `align_text_left`, `align_text_right`, `align_text_center` and other miscellaneous features that were missing relevant postconditions.
|
||||
* '''EV_MENU''' - Tightened preconditions of `show` and `show_at` to ensure that the menu is not parented.
|
||||
* '''EV_TEXT''' Added `has_word_wrapping`, `enable_word_wrapping` and `disable_word_wrapping`. These features allow you to switch between horizontal word wrapping, in which lines too long to be displayed will be wrapped, and no word wrapping, in which horizontal scroll bars will be displayed, allowing you to view the complete contents of each line. Previously EV_TEXT would always wrap lines, and the default behavior is `has_word_wrapping` as it was before these changes.
|
||||
* '''EV_TEXT_COMPONENT''' - Added `has_selection` precondition to `selected_text` which requires that `has_selection` must be True for you to call `selected_text`.
|
||||
* '''EV_FILE_DIALOG''' - Added `valid_file_title` for validation of a file name excluding the path.
|
||||
* '''EV_STANDARD_DIALOG''' - Corrected postcondition of `make_with_text` which was checking that `text` was the same object as the STRING passed as an argument. This was incorrect, as `text` is cloned during the creation.
|
||||
* '''EV_WIDGET''' - Added `remove_real_target` which ensures that `real_target` is Void.
|
||||
* '''EV_WIDGET_ACTION_SEQUENCES''' - Added `mouse_wheel_actions`, fired each time that the mouse wheel is scrolled.
|
||||
* '''EV_NOTEBOOK''' - Now inherits EV_FONTABLE permitting a font to be applied to the item texts.
|
||||
* '''EV_ENVIRONMENT'''
|
||||
** Added `mouse_wheel_scroll_lines` which returns an INTEGER corresponding to the number of lines that should be scrolled in response to each mouse wheel scroll event received.
|
||||
** Added `has_printer` which returns `True` if at least one printer is installed.
|
||||
|
||||
* '''EV_PRINT_CONTEXT''' - Added `horizontal_resolution` and `vertical_resolution` which return the page size in pixels of the page type selected from an EV_PRINT_DIALOG. This permits you to adjust the figure world you are printing to an EV_PRINT_PROJECTOR based on the limits of the page, as determined by `horizontal_resolution` and `vertical_resolution` in pixels.
|
||||
* '''EV_APPLICATION''' - Added `process_events_until_stopped` and `stop_processing`, similar to `process_events`, except the processing is executed until `stop_processing` is called.
|
||||
* '''EV_PRINT_PROJECTOR''' - Added `has_printer` check to `make_with_context`, ensuring that if you are to print to a printer, at least one printer is available.
|
||||
* '''EV_PRINT_CONTEXT''' - `default_create` now initializes a set of standard values, permitting the printing to the default printer, using US letter size.
|
||||
* '''EV_RELATIVE_POINT''' - The features `set_x_abs`, `set_y_abs`, `set_angle_abs`, `set_scale_x_abs` and `set_scale_y_abs` now all have a precondition ensuring that you may only call them while `being_positioned` is True, which is only the case during execution of a custom positioning agent. Previously, if they were called at other times, the values set would be overridden.
|
||||
* '''EV_FIGURE''' - `accept_cursor` and `deny_cursor` are now available as queries.
|
||||
* '''EV_ABSTRACT_PICK_AND_DROPABLE''' - `set_accept_cursor` and `set_deny_cursor` no longer accept `Void` arguments.
|
||||
* '''EV_FIGURE_MATH ''' - 'line_angle' now correctly returns the angle in radians relative to world.
|
||||
* '''EV_ARROWED_FIGURE''' - 'start_angle' and 'end_angle' now work in all circumstances
|
||||
* '''EV_FIGURE_STAR''' - First line generated is now created from 'point_b'
|
||||
* '''EV_FIGURE_EQUILATERAL''' - First point generated is now based upon 'point_b'
|
||||
|
||||
'''Breaking changes'''
|
||||
* '''EV_TREE_NODE_CONTAINER''' - This class is no longer used in EiffelVision 2, and if you were relying on it, you should use EV_TREE_NODE_LIST instead. The type of `parent` for tree nodes has been changed from EV_TREE_NODE_CONTAINER to EV_TREE_NODE_LIST, so if you retrieve the `parent` and then attempt to iterate, you may have declared an instance of EV_TREE_NODE_CONTAINER. In this situation, you should simply change the definition to EV_TREE_NODE_LIST instead.
|
||||
|
||||
'''Bug fixes'''
|
||||
* '''Platform independent'''
|
||||
** '''EV_DYNAMIC_TREE_ITEM''' - No longer crashes if your `subtree_function` returns Void. In this situation, it will now behave as if the `Result` was empty.
|
||||
** '''EV_BOX''' - Attempting to dock from an EV_DOCKABLE_SOURCE while the box was empty would not work. This has now been fixed.
|
||||
** '''EV_TEXT_COMPONENT''' - Calling `append_text`, `prepend_text` or `insert_text` while `is_editable` is False caused a precondition failure in the implementation which is now fixed.
|
||||
** '''EV_DOCKABLE_SOURCE'''
|
||||
*** It was previously not possible to dock to an empty window, as the target was ignored in error.
|
||||
*** Fixed bug which caused a crash if a dock was attempted to an empty box.
|
||||
|
||||
** '''EV_CHECKABLE_LIST''' - Corrected postcondition of `checked_items` which was checking `selected_items` in error, and therefore almost always failing.
|
||||
** '''EV_APPLICATION''' - Querying `focused_widget` if the window with the focus was empty caused a crash. This has now been fixed, and in this situation, the window itself is returned.
|
||||
** '''EV_FIGURE_TEXT''' - Fixed handling of `preferred_fonts` from the `font`, which was not taken into account. Previously, the default font was always used.
|
||||
** '''EV_DYNAMIC_LIST''' - Fixed `retrieve_item_by_data` and `retrieve_items_by_data` which were always performing object comparison, even when reference comparison was selected by passing `False` as the second argument.
|
||||
** '''EV_TREE_NODE_LIST''' - Fixed `retrieve_item_recursively_by_data` and `retrieve_items_recursively_by_data` which were always performing object comparison, even when reference comparison was selected by passing `False` as the second argument.
|
||||
** '''EV_CONTAINER''' - Fixed bug in `unmerge_radio_button_groups` which would crash if the container had no radio buttons.
|
||||
|
||||
* '''Windows'''
|
||||
** '''EV_TEXT_COMPONENT''' - fixed bug in `select_region` which would fail if `start_pos` was greater than `end_pos`.
|
||||
** '''EV_PIXMAP'''
|
||||
*** `expose_actions` previously had a feature contained related to the implementation, and calling `wipe_out` on `expose_actions` would stop the image from being redrawn. There are now no side effects related to `expose_actions`.
|
||||
*** Calling `copy` on a pixmap that was parented in an EV_CONTAINER, and therefore displayed on screen had no visual effect until the window was re-painted. The image is now updated immediately. Also, using `copy` on a pixmap in a similar situation that was originally set with a masked icon, and passing a pixmap created from a bitmap file would cause a crash.
|
||||
*** Fixed display error in handling of pixmaps created from a PNG with a transparent color, using `set_with_named_file`. The background would be garbled and partially black.
|
||||
|
||||
** '''EV_LIST'''
|
||||
*** Calling `disable_sensitive` when already non sensitive would loose the original selection, and calling `enable_sensitive` when already sensitive would alter the selected item. The features will no longer alter the selection if called twice.
|
||||
*** Fixed result of `background_color` which was returning gray instead of white before a color was assigned
|
||||
'''EV_CELL''' - If you removed the item, the minimum size was not updated to reflect this, thereby retaining the minimum size as constrained by the minimum size of the now removed item.
|
||||
** '''EV_TREE_ITEM'''/ '''EV_TREE''' - A call to `disable_select` on an EV_TREE_ITEM will now actually remove the selection from the tree. Previously, the style of the item was changed, but a call to `selected_item` on the tree would still return the item.
|
||||
** '''EV_FILE_DIALOG''' - Fixed precondition violation when you calling `set_file_name` which was rejecting directory separators.
|
||||
** '''EV_DIALOG''' - Fixed a bug when you had two dialogs displayed modally, with the second modal to the first. If you had a text field within the second dialog whose `return_actions` contained an agent which would destroy the second dialog, the `select_actions` of the `default_push_button` in the lower dialog would be subsequently fired.
|
||||
** '''EV_LABEL''' - If a label was disabled through the disabling of a container in which it was contained, it would sometimes not be grayed out. This has now been fixed.
|
||||
** '''EV_PICK_AND_DROPABLE'''
|
||||
*** `mode_is_target_menu` did not work for a pick and drop source whose `pebble` was generated by a `pebble_function`.
|
||||
*** Fixed bug where drag and drop was not working as it was attempting to perform docking instead. If both are enabled, docking has priority.
|
||||
|
||||
** '''EV_COMBO_BOX_IMP'''
|
||||
*** Fixed `set_foreground_color` and `set_background_color` which previously did nothing.
|
||||
*** Fixed bug in selection. If during execution of the `select_actions` of an item contained, you called `enable_select` on another item within the combo box, subsequently selecting the originally selected item would no longer fire its `select_actions`.
|
||||
*** `enable_edit` and `disable_edit` were both causing the pixmaps of any items contained to be no longer displayed.
|
||||
|
||||
** '''EV_PRINT_DIALOG''' - Querying `print_context` from a print dialog if a user selected "Cancel" would previously crash.
|
||||
** '''EV_TREE''' and '''EV_MULTI_COLUMN_LIST''' - Fixed result of `background_color` which was returning gray instead of white before a color was assigned
|
||||
** '''EV_SCREEN''' - `widget_at_pointer_position` now returns the combo box if the mouse pointer is held above the drop down list button of a combo box. Previously, `Void` was returned.
|
||||
|
||||
* '''Gtk'''
|
||||
** '''EV_TREE_NODE''' - Now expansion state remains the same when 'set_pixmap' is called.
|
||||
** '''EV_DIALOG''' - Fixed bug where 100 percent of CPU time was being used when dialog was shown modally.
|
||||
** '''EV_WINDOW''' - Now sizing invariants are fulfilled when widget is destroyed, preventing segmentation violation.
|
||||
** '''EV_COMBO_BOX'''
|
||||
*** Fixed bug where reselecting an item within the combo box list was in fact deselecting it.
|
||||
*** Now first item remains selected when items are added.
|
||||
|
||||
** '''EV_WINDOW''' - Fixed querying of positioning which never changes if previously set by user.
|
||||
** '''EV_APPLICATION''' - Priority of `idle_actions` has been changed so that gtk will recalculate widgets sizes before calling its idle handler, this means that all resizing is done before idle actions are called.
|
||||
** '''EV_WINDOW ''' - Now windows correctly shrink when requested size is smaller than current size
|
||||
** '''EV_PICK_AND_DROPABLE''' - Fixed bug where if both drag and drop and docking were enabled, both would be executed, now docking overrides drag and drop if both are enabled.
|
||||
** '''EV_TIMEOUT ''' - Now timeouts correctly unregister themselves on dispose preventing segmentation violation.
|
||||
** '''EV_PIXMAP ''' - Pixmap stretching now works as expected.
|
||||
** '''EV_WINDOW''' - Now all window specific events work as expected
|
||||
** '''EV_TITLED_WINDOW''' - Now is_displayed returns false when window is minimized.
|
||||
** '''EV_TREE_NODE''' - Insertion of children at specific rows now displays as expected.
|
||||
** '''EV_WINDOW''' - Now windows have a border and are resizable to match Win32 behavior
|
||||
** '''EV_SPLIT_AREA''' - Now 'split position' honors request when widget resize is pending
|
||||
** '''EV_DRAWING_AREA ''' - Fixed full size optimization so that all expose actions are handled correctly
|
||||
** '''EV_TEXT_COMPONENT - ''' Fixed issue where up and down arrow keys caused widget to lose focus unnecessarily
|
||||
** '''EV_FONT''' - Now preferred families are taken in to account when no style is set
|
||||
** '''EV_STANDARD_DIALOG '''- Now all file handling dialogs are resizable
|
||||
|
||||
|
||||
==EiffelStudio 5.3==
|
||||
|
||||
'''Interface modifications'''
|
||||
* '''EV_TITLED_WINDOW_ACTION_SEQUENCES''' added which is inherited only by EV_TITLED_WINDOW and provides three new action sequences :- `minimize_actions`, `maximize_actions` and `restore_actions`.
|
||||
* '''EV_TITLED_WINDOW'''
|
||||
** You may now only call `maximize` and `minimize` if `is_show_requested`.
|
||||
** When minimized, `is_displayed` now returns False.
|
||||
|
||||
* '''EV_BUTTON''' now inherits EV_FONTABLE, allowing you to modify the font displayed.
|
||||
* '''EV_DYNAMIC_LIST_ITEM''' - Corrected `off` which was using the version inherited from EV_TREE_NODE when it should have been using the version from EV_TREE_NODE_LIST instead.
|
||||
* '''EV_RECTANGLE''' - Added precondition to `intersects` which stops a Void rectangle being passed as an argument.
|
||||
* '''EV_TOOL_BAR_SEPARATOR''' - Now export many inherited features to {ANY} instead of {NONE}, including `parent`.
|
||||
* '''EV_ENVIRONMENT''' - Added `supported_image_formats` which returns a LINEAR [STRING] containing all valid formats by their three letter extension.
|
||||
* '''EV_CHECKABLE_LIST''' - New class added which behaves as an EV_LIST, except that for each EV_LIST_ITEM contained, an associated check box is displayed.
|
||||
* '''EV_MESSAGE_DIALOG''' - No longer deferred, and has two creation procedures `default_create` and `make_with_text`.
|
||||
* '''EV_STANDARD_DIALOG''' - All descendents now have `make_with_text` as a creation procedure'.
|
||||
* '''EV_TABLE''' - Now inherits CHAIN instead of ARRAY. This is a breaking change, and may require some modification to your code. The inheritance from ARRAY was seriously flawed. For example, if you were to call `extend` on an EV_CONTAINER object that was currently referencing an EV_TABLE, then this would fail. Now that we inherit CHAIN, this problem, among others of a similar nature are fixed. Another advantage of inheriting CHAIN, is that the table may now be iterated which allows for greater flexibility. <br/>
|
||||
<br/>
|
||||
The following list details some of the breaking changes, and how to fix them:
|
||||
** '''item''' - If you were using `item`, you should change this to `item_at_position`. A call to `item` will now return the current item.
|
||||
** '''put''' - If you were using `put`, you must now replace this with `put_at_position`.
|
||||
** '''extend''' and '''replace''' - These are now both exported, as before, they were exported to {NONE}.
|
||||
** features inherited from '''ARRAY''' - These are no longer available but you may use the feature `to_array`, which returns the contents of the table represented as an ARRAY [EV_WIDGET]. This feature is marked as obsolete, as it is temporary, to simplify the transition to the new inheritance structure of EV_TABLE.
|
||||
** '''count''' - The previous version of `count` was the one from ARRAY, which returned the number of available (not empty) cells in the table. We now use the version of `count` inherited from EV_CONTAINER which returns the number of widgets currently contained. Previously, the feature `widget_count` was used to return the number of items, but this feature has now been made obsolete. Therefore, if you were previously using `count`, replace this with `rows` * `columns`, and if you were using `widget_count`, replace this with a call to `count`.
|
||||
** '''item_list''' - This is now obsolete. You may use `linear_representation` to retrieve the contents of the table, or simply traverse the table.
|
||||
|
||||
* '''EV_FIXED''' - No longer inherits DOUBLE_MATH.
|
||||
* '''EV_VIEWPORT''' - No longer inherits DOUBLE_MATH.
|
||||
* '''EV_TEXT''' - `line_count` now returns the number of lines actually displayed, and not just the newline characters, as an EV_TEXT will wrap the text when necessary. The postcondition of `linecount` has been updated to reflect this change.
|
||||
* '''EV_FILE_DIALOG''' Added "valid_file_name" precondition to `set_file_name` and a new feature `valid_file_name` which checks that a file name is valid on the current platform.
|
||||
|
||||
'''Bug fixes'''
|
||||
* '''Platform independent'''
|
||||
** '''EV_WIDGET''' - `pointer_style` now correctly returns the Ibeam cursor for textable widgets.
|
||||
** '''EV_FIGURE_RECTANGLE'''
|
||||
*** Corrected `bounding_box` which was previously computed incorrectly when the rectangle was rotated.
|
||||
*** Fixed `width` and `height` which were always returning one less pixel than they should have.
|
||||
|
||||
|
||||
* '''Windows'''
|
||||
** '''EV_PIXMAP''' - Setting a tile with `set_tile` followed by a call to a fill routine would crash the implementation.
|
||||
** '''EV_COMBO_BOX''' - Implemented pick and drop.
|
||||
** '''EV_TEXT_FIELD''' - Implemented pick and drop.
|
||||
** '''EV_PASSWORD_FIELD''' - Implemented pick and drop.
|
||||
** '''EV_TEXT'''
|
||||
*** Implemented pick and drop.
|
||||
*** If not `is_editable` and a `background_color` had been set, it was only used on lines containing text. The `background_color` is now correctly displayed throughout the whole control when not `is_editable`.
|
||||
*** Fixed `select_region` which was selecting an incorrect region starting on any line except the first, when the `text` spanned multiple lines.
|
||||
*** Fixed `selection_start` and `selection_end` which were incorrect when the selection was not completely contained on the first line.
|
||||
*** Fixed `first_position_from_line_number` and `last_position_from_line_number` which were returning incorrect values when the text was wrapped.
|
||||
*** Fixed `caret_position` and `set_caret_position` which were incorrect when the text spanned multiple lines, and the caret was not on the first line.
|
||||
*** `line_count` now returns the number of lines actually displayed, and not simply the number of newline characters. To query the number of new line characters do :- text.occurrences ('%N')
|
||||
*** Fixed bug in `search` which was returning -1 instead of 0 when the text was not found.
|
||||
|
||||
** '''EV_DRAWABLE''' - Fixed bug when you performed the following: drew a filled shape, called `set_tile` and then drew another filled shape. The tile would not be used on the second fill.
|
||||
** '''EV_COLOR_DIALOG''' - Querying `color` after a user had canceled the dialog would previously crash a system, if `set_color` had never been called.
|
||||
** '''EV_COLOR''' - Fixed `set_rgb_with_24_bit` which would fail when called.
|
||||
** '''EV_BUTTON, EV_TOGGLE_BUTTON''' - The buttons now correctly display a text, pixmap and background color simultaneously. Previously, the background color was never displayed, and either the pixmap or text would be displayed, not both.
|
||||
** '''EV_PRINT_DIALOG''' - Fixed `set_from_page` and `set_to_page` which were previously not implemented.
|
||||
** '''EV_LIST'''
|
||||
*** Fixed a graphical glitch when using `wipe_out` when items were contained that required the horizontal scroll bar to be visible. The scroll bar was not hidden, even though there were no longer any items in the list.
|
||||
*** Changing the selection behavior between multiple and single selection would cause the scroll bars to become hidden, even if they were necessary. Changing this status will no longer hide the scroll bars if they are required.
|
||||
|
||||
** '''EV_TOOL_BAR'''
|
||||
*** Items that were disabled would sometimes become enabled when other properties of the item were set. For example, performing "my_tool_bar_button.disable_sensitive" followed by "my_tool_bar_button.set_text ("Disabled")" while the button was parented, would result in a sensitive tool bar button. This is now fixed.
|
||||
*** If you changed the `text` of a tool bar toggle button during the firing of the `select_actions` of the toggle button, the button would become unchecked as a result. This is now fixed, and changing the text will not stop the button from becoming selected.
|
||||
|
||||
** '''EV_MULTI_COLUMN_LIST''' - Changing the selection behavior between multiple and single selection would cause the scroll bars to become hidden, even if they were necessary. Changing this status will no longer hide the scroll bars if they are required.
|
||||
** '''EV_DYNAMIC_TREE_ITEM''' - Calling `set_tooltip` failed and has now been fixed.
|
||||
** '''EV_TIMEOUT''' - Calling `destroy` more than once on a timeout, caused the implementation to crash, and has now been fixed.
|
||||
** '''EV_TOOLTIPABLE''' - Tooltips on primitives were not supporting multiple lines and this has now been fixed. Use %N for a line break.
|
||||
|
||||
* '''Gtk'''
|
||||
** '''EV_SCROLLABLE_AREA''' - Items smaller than the area are now positioned correctly.
|
||||
** '''EV_VIEWPORT'''
|
||||
*** Widget now works correctly with negative offset values
|
||||
*** Item position is now handled correctly on item resize.
|
||||
|
||||
** '''EV_PIXMAP''' - All drawing routines now flush immediately to screen.
|
||||
** '''EV_DIALOG''' - Canceling via Enter key is now handled correctly.
|
||||
** '''EV_LIST''' - Fixed selection of selected item when changing from multiple selection to single selection.
|
||||
** '''EV_MULTI_COLUMN_LIST'''
|
||||
*** Row height now incorporates spacing pixel to match the implementation of Windows.
|
||||
*** Default row height is now slightly larger to be more aesthetically pleasing with smaller fonts sizes.
|
||||
|
||||
** '''EV_CONTAINER'''
|
||||
*** `set_background_pixmap` now works with repeated parenting.
|
||||
*** Radio group unmerging is now handled correctly.
|
||||
|
||||
** '''EV_TEXT_FIELD ''' - Now vertical alignment is identical to that on Windows, including that for text field descendants.
|
||||
** '''EV_RANGE ''' - Now motions events are passing consistent pointer values instead of sometimes skewed ones.
|
||||
** '''EV_DRAWING_AREA''' - Now `focus_in_actions` are called in all circumstances.
|
||||
** '''EV_TEXT'''
|
||||
*** `scroll_to_line` is now implemented.
|
||||
*** `line_count` and `current_line_number` now handle lines in text widget and not the text itself.
|
||||
|
||||
** '''EV_FIXED''' - Now item sizing is correctly handled in all circumstances.
|
||||
** '''EV_NOTEBOOK''' - Now tabs are more aesthetically pleasing.
|
||||
** '''EV_MENU_SEPARATOR ''' - Menu Separators are now more prominent.
|
||||
** '''EV_TOOLBAR_SEPARATOR - '''Toolbar Separators are now more prominent.
|
||||
|
||||
|
||||
|
||||
|
||||
==EiffelStudio 5.2==
|
||||
|
||||
'''Interface modifications'''
|
||||
* '''EV_TEXTABLE''' - `align_text_left`, `align_text_right` and `align_text_center` have been extracted into a new class, EV_TEXT_ALIGNABLE which inherits EV_TEXTABLE. All previous descendents of EV_TEXTABLE now inherit EV_TEXT_ALIGNABLE, except EV_TREE_NODE, EV_MENU_ITEM, EV_LIST_ITEM and EV_TOOL_BAR_BUTTON
|
||||
* '''EV_TEXT_COMPONENT''' - Now inherits EV_TEXTABLE.
|
||||
* '''EV_TEXT_ALIGNMENT_CONSTANTS''' - New class added to support EV_TEXT_ALIGNABLE.
|
||||
* '''EV_MENU_ITEM_LIST''' - `parent` is now of type EV_ANY, instead of EV_MENU_ITEM_LIST as it did not hold for EV_MENU_BAR. The renaming of `parent` to `old_parent` in EV_MENU_BAR has now been removed.
|
||||
* '''EV_VIEWPORT''' - added `set_item_width`, `set_item_height` and `set_item_size`.
|
||||
* '''EV_TABLE'''
|
||||
** redefined `prunable` to `True` and implemented `prune`.
|
||||
** Added the following features - `set_item_span`, `set_item_position`, `set_item_span_and_position`, `area_clear_excluding_widget`, `item_row_span`, `item_column_span`, `item_row_position` and `item_column_position`.
|
||||
|
||||
* '''EV_WIDGET''' - Changed type of `focus_in_actions` and `focus_out_actions` from EV_FOCUS_ACTION_SEQUENCE to EV_NOTIFY_ACTION_SEQUENCE. `is_parent_recursive` is no longer available. It has been moved to EV_CONTAINER. This was necessary to fix a catcall encountered using EiffelVision 2 under .NET. The problem manifested with widgets that held items.
|
||||
* '''EV_FIGURE''' - `proximity_in_actions` and `proximity_out_actions` are now obsolete.
|
||||
* '''EV_FONTABLE''' - `set_font` now sets a copy of the font internally.
|
||||
* '''EV_TREE''' - `ensure_item_visible` and `has_recursively` now take an EV_TREE_NODE as arguments, instead of an EV_TREE_ITEM.
|
||||
* '''EV_TEXT''' - `put_new_line` is now obsolete. Use `set_text ("%N") instead."
|
||||
* '''EV_APPLICATION_ACTION_SEQUENCES''' - Added `cancel_actions`, fired when a pick and drop is canceled, and `pnd_motion_actions` fired while the pointer moves during a pick and drop.
|
||||
* '''EV_TREE_NODE_LIST'''
|
||||
** `find_item_recursively_by_data`, `has_recursively` and `recursive_do_all` are now implemented in this class, instead of both EV_TREE and EV_TREE_NODE which are descendents.
|
||||
** Added `retrive_items_recursively_by_data` and `retrieve_item_recursively_by_data` which allow you to specify a comparison criterion, and due to this addition, `find_item_recursively_by_data` has now been made obsolete.
|
||||
|
||||
* '''EV_DYNAMIC_LIST''' - Added `retrieve_item_by_data` and `retrieve_items_by_data`.
|
||||
* '''EV_ITEM_LIST''' - Made `item_by_data` obsolete, as you should now use `retrieve_item_by_data` added in EV_DYNAMIC_LIST.
|
||||
* '''EV_DIALOG''' - Added `is_relative` and defined `is_modal` in this class, instead of inheriting it from EV_WINDOW.
|
||||
|
||||
'''Bug fixes'''
|
||||
* '''Platform independent'''
|
||||
** '''EV_FIGURE_POLYLINE''' - Fixed `start_angle` and `end_angle` so that they are computed relative to the first and last polyline segments. This also fixes the start and end arrows, so that when displayed, they now actually point in the direction of their respective line segments.
|
||||
** '''EV_TREE and EV_TREE_NODE''' - Fixed `find_item_recursively_by_data` which failed on the `index_not_changed` postcondition. Note that these features are now defined in EV_TREE_NODE_LIST.
|
||||
** '''EV_DYNAMIC_TREE_ITEM''' - Fixed invariant violation from EV_ITEM_LIST, when created with `default_create`.
|
||||
|
||||
* '''Windows'''
|
||||
** '''EV_RADIO_BUTTON''' - The default minimum height after `default_create` is now enough to display the widget correctly.
|
||||
** '''EV_CHECK_BUTTON''' - The default minimum height after `default_create` is now enough to display the widget correctly.
|
||||
** '''EV_NOTEBOOK''' - When removing a widget from a notebook, it is now visible. Previously, the widget would be hidden.
|
||||
** '''EV_LIST, EV_MULTI_COLUMN_LIST, EV_TREE''' - Fixed `set_foreground_color` and `set_background_color`. Previously, calling these features did nothing.
|
||||
** '''EV_BOX''' - If a widget was not`is_item_expanded', then adding a new widget to the box before that widget would sometimes cause a different widget to become `is_item_expanded`.
|
||||
** '''EV_TOOL_BAR_RADIO_BUTTON''' - The currently selected button in `peers` was unselected when the button was pressed, and not when it was really selected. This bug made it possible to make `selected_peer` Void, which caused an invariant to fail.
|
||||
** '''EV_LIST_ITEM''' - Calling `enable_select` when parented in an EV_LIST now also sets the item as focused in the parent. This corrects bugs in keyboard navigation when selecting an item programatically.
|
||||
** '''EV_FIXED''' - The minimum size is constrained by the positions and sizes of the children (They must be completely displayed), although when the positions of the children were reduced, the minimum allowable size was not recomputed. This meant that the widget would be enlarged when the positions of the children increased, but could never be reduced in size when the positions of the children were decreased.
|
||||
** '''EV_MENU and EV_MENU_ITEM''' - `set_pixmap` has been implemented as previously, it did nothing.
|
||||
** '''EV_TABLE''' - re-implemented resizing calculations to fix numerous problems when children had minimum sizes. The minimum size now also includes the border width when empty.
|
||||
** '''EV_NOTEBOOK''' - `selection_actions` were called when you selected an item through `select_item`, even if the item was already selected. `selection_actions` are now only fired when the selection changes.
|
||||
** '''EV_TREE_ITEM''' - calling `set_pixmap` twice successively with the same EV_PIXMAP caused a postcondition failure.
|
||||
** '''EV_TEXT''' - Fixed `put_new_line`, although it has been made obsolete, as you should just use `append_text ("%N") instead.
|
||||
** '''EV_SPLIT_AREA''' - Fixed crash reproducable by inserting an EV_PIXMAP directly into the split area.
|
||||
** '''EV_CONTAINER''' - Fixed `propagate_foreground_color` and `propagate_background_color` which failed when one of the children was a descendent of EV_CELL.
|
||||
** '''EV_APPLICATION_ACTION_SEQUENCES''' - `drop_actions` was being fired even when the pick and drop was canceled.
|
||||
** '''EV_PIXMAP''' - Previously, if you were to add an agent to an action sequence of the pixmap, before it was parented, the agent would be removed during the parenting.
|
||||
** '''EV_MENU'''
|
||||
*** Pruning an EV_MENU_SEPARATOR when one or more EV_RADIO_MENU_ITEM were still contained in the menu would cause occasional crashes.
|
||||
*** Previously, when adding an EV_MENU_SEPARATOR, followed by multiple EV_RADIO_MENU_ITEMS, all the items were being selected.
|
||||
*** Fixed bug in `destroy` which was causing postcondition failures.
|
||||
|
||||
** '''EV_TITLED_WINDOW''' - Fixed a GDI leak, manifesting when a window was destroyed.
|
||||
** '''EV_DIALOG'''
|
||||
*** Fixed `is_modal` which was previously always returned `False`.
|
||||
*** Fixed bug with `background_color` and `foreground_color` which was not taken into account if the dialog was shown relative or modally to another window.
|
||||
*** If a dialog with a default cancel button was displayed using `show`, then minimizing the dialog would cause the system to fail internally.
|
||||
*** Fix bug in `show_relative_to_window` which would cause any associated menus to be removed.
|
||||
*** Fixed bug in `show`, as if the dialog had already been shown modelessly to a window, then calling `show` did not show it independently, but still modelessly.
|
||||
*** Fixed bug with `show_actions` which would be wiped out if you called `show_modal_to_window` and then `hide`.
|
||||
*** `set_pixmap` will now actually display the pixmap, whereas before, no pixmap was displayed.
|
||||
|
||||
** '''EV_TEXT_COMPONENT''' - Fixed `text_length` which was returning incorrect value for all descendents.
|
||||
** '''EV_TEXT''' - Fixed `line_count` which was previously returning the correct result + 1.
|
||||
** '''EV_SCROLLABLE_AREA''' - Fixed crash which occurred when you attempted to use `set_x_offset` or `set_y_offset` before the area had been parented or displayed.
|
||||
** '''EV_FONTABLE''' - Fixed bug when `font` was queried, `preferred_families` was not returned correctly, and would always be empty.
|
||||
** '''EV_CONTAINER''' - `set_background_pixmap` was not correctly cloning the image of the pixmap, and the displayed image could then be modified after setting, by changing the image of the original pixmap.
|
||||
|
||||
* '''Gtk'''
|
||||
** Remaining EV_WIDGET memory leaks have been fixed.
|
||||
** '''EV_WIDGET'''- Focus in/out actions are now correctly called for widgets that do not occupy their entire space allocation such as EV_TEXT_FIELD.
|
||||
** '''EV_DRAWABLE_IMP''' - Polylines now display correctly on big-endian machines (Sparc, PowerPC).
|
||||
** '''EV_KEY'''
|
||||
*** `out` is now correct for all keys (previously Quote and Backquote were incorrect).
|
||||
*** The events for all keys are now fired when Shift is held down.
|
||||
|
||||
** '''EV_STOCK_PIXMAPS''' - Warning and error pixmaps have been updated.
|
||||
** '''EV_WINDOW''' - `remove_title now` works will all Window Managers.
|
||||
** '''EV_TITLED_WINDOW'''
|
||||
*** `propagate_foreground_color` is now fixed in use with pixmaps as children.
|
||||
*** `set_maximum_size` now works as expected
|
||||
*** `set_minimum_width` now has no effect on Window height.
|
||||
*** calls on `minimize` before `launch` now satisfies all assertions
|
||||
*** calling `destroy` twice now doesn't fail on precondition.
|
||||
*** `set_position` now satisfies post-condition in all situations.
|
||||
*** `resize_actions` are now passed the correct values.
|
||||
*** `move_actions` are now called correctly.
|
||||
|
||||
** '''EV_NOTEBOOK''' - now satisfies invariants when empty.
|
||||
** '''EV_DIALOG'''
|
||||
*** Destroy now satisfies all invariants.
|
||||
*** Reported memory leaks now fixed.
|
||||
|
||||
** '''EV_LABEL''' - Size is now taken from default gtk style size instead of hard coded 10
|
||||
** '''EV_FONT''' - Font caching is now vastly improved in terms of speed.
|
||||
** '''EV_DRAWABLE''' - Calls to `set_font` are now also vastly speeded up.
|
||||
** '''EV_TABLE'''
|
||||
*** Memory management is now correct on item removal.
|
||||
*** Now setting child's parent correctly
|
||||
|
||||
** '''EV_TREE_NODE'''
|
||||
*** Fixed all reported issues regarding item insertion and removal.
|
||||
|
||||
** '''EV_CONTAINER''' - Fixed remaining issues with radio grouping and merging.
|
||||
** '''EV_PICK_AND_DROPABLE''' - Now drop_actions may destroy `Current` without crash.
|
||||
** '''EV_TEXT_FIELD'''
|
||||
*** Now default `minimum_width` is reasonable (before 148, now same as Windows being 4 characters wide)
|
||||
*** Fixed `caret_position` when queried in change actions
|
||||
|
||||
|
||||
|
||||
==EiffelStudio 5.1==
|
||||
|
||||
'''Interface modifications'''
|
||||
* '''EV_TEXTABLE and EV_TEXT_COMPONENT''' - `text` no longer returns Void when empty.
|
||||
* '''EV_WINDOW''' - `title` no longer returns `Void` when empty.
|
||||
* '''EV_TOOLTIPABLE''' - `tooltip` no longer returns `Void` when empty. If empty, no tooltip is displayed.
|
||||
* '''EV_TITLED_WINDOW''' - `icon_name` no longer returns `Void` when empty.
|
||||
* '''EV_CLIPBOARD''' - `text` no longer returns `Void` when empty.
|
||||
* '''EV_MESSAGE_DIALOG''' - `text` no longer returns `Void` when empty.
|
||||
* '''EV_FILE_DIALOG''' - `file_name` no longer returns `Void` when the "Cancel" button was pressed, `Result` is empty instead.
|
||||
* '''EV_DIRECTORY_DIALOG''' - `directory` no longer returns `Void when the "Cancel" button was pressed, `Result` is empty instead.
|
||||
* '''EV_CONTAINER''' - has three new features `set_background_pixmap`, `background_pixmap` and `remove_background_pixmap`. `background_pixmap` will be tessellated to cover complete background area.
|
||||
* '''EV_TREE and EV_TREE_NODE''' - Added `recursively_do_all`.
|
||||
* '''EV_STANDARD_DIALOGS'''
|
||||
** `ok_actions` have been renamed in descendents where appropriate. e.g. in EV_PRINT_DIALOG, they are renamed to `print_actions` to match the texts of the associated buttons. Where renamed, `ok_actions` are still available but obsolete.
|
||||
** Selected button now also returns the correct text of the button (Previously it was always "Ok").
|
||||
|
||||
* '''EV_DIALOG_CONSTANTS''' - Added new constants required for the above change to EV_STANDARD_DIALOGS.
|
||||
* '''EV_DRAWABLE''' - `draw_straight_line` now has a precondition to ensure the points are not identical.
|
||||
* '''EV_SPLIT_AREA''' - separated `put` from `extend`. They were defined as synonyms, but have different behavior.
|
||||
* '''EV_DYNAMIC_TREE_ITEM''' - Added `remove_subtree_function`. Item now only shows as expandable if there is a subtree function.
|
||||
* '''EV_WINDOW''' - Added `maximum_dimension` which is the greatest value allowed for `width` and `height`. This is also the default value for `width` and `height`.
|
||||
* '''EV_OPTION_BUTTON''' - This class has been made obsolete. It will be removed at the next release.
|
||||
* '''EV_PICK_AND_DROPABLE_ACTION_SEQUENCES''' - Added `pick_ended_actions` which are called when a pick ends.
|
||||
* '''EV_WIDGET''' - `set_minimum_height`, `set_minimum_width` and `set_minimum_size` now all allow 0 as an argument. Previously, 1 was the minimum valid dimension.
|
||||
* '''EV_MULTI_COLUMN_LIST''' - `clear_selection` is now obsolete. Use `remove_selection` instead.
|
||||
|
||||
'''Bug fixes'''
|
||||
* '''Platform independent'''
|
||||
** '''EV_FIXED''' - Corrected `set_item_height`, which was failing.
|
||||
** '''EV_SELECTABLE''' - Corrected postcondition of `is_selected`.
|
||||
** '''EV_PND_ACTION_SEQUENCE''' -- `veto_pebble_function` is now only called when its argument conforms to the transported pebble.
|
||||
|
||||
* '''Windows'''
|
||||
** '''EV_RANGE''' - The `maximum_value` could not be set greater than 32,000. The full range of an INTEGER may now be set.
|
||||
** '''`focused_widget' from `EV_APPLICATION`''' - was incorrect if an EV_CONTAINER had just received the focus.
|
||||
** '''EV_PICK_AND_DROPABLE'''
|
||||
*** Ending a pick and drop on an EV_TOOL_BAR_BUTTON which has a non `void` pebble no longer starts a transport from the button.
|
||||
*** Reduced flicker on cursor when picking from an EV_TREE_ITEM or EV_LIST_ITEM.
|
||||
*** `pebble_function` would previously be called twice during a pick and drop.
|
||||
|
||||
** '''EV_FIXED''' - Items contained are now drawn correctly dependent on their z order.
|
||||
** '''EV_DRAWABLE'''
|
||||
*** `Remove_clip_area` did not remove the clip_area correctly, but set it to the current size. This meant that if you then enlarged the widget, clipping would be applied.
|
||||
*** Fixed problems with ordering of calls to certain features which would cause postcondition violations in the implementation.
|
||||
*** `draw_pie_slice`, `fill_pie_slice` and `draw_arc` now have divide by 0 protection in the implementation.
|
||||
|
||||
** '''EV_TEXT''' - `set_background_color` now correctly sets the color of the whole background. Previously only the area containing text was modified.
|
||||
** '''EV_CLIPBOARD''' - Our implementation would sometimes query `text` when not allowed by Windows, thus causing postcondition failures.
|
||||
** '''EV_BUTTON''' - The result of `text_alignment` after default_create was incorrect.
|
||||
|
||||
* '''Gtk'''
|
||||
** Gtk version of Studio released (including EiffelVision 2), so no fixes from 5.0
|
||||
|
||||
Reference in New Issue
Block a user