diff --git a/documentation/current/solutions/gui-building/eiffelvision-2/eiffelvision-library-reference-manual/kernel.wiki b/documentation/current/solutions/gui-building/eiffelvision-2/eiffelvision-library-reference-manual/kernel.wiki index 78c1e129..8a9ecb1f 100644 --- a/documentation/current/solutions/gui-building/eiffelvision-2/eiffelvision-library-reference-manual/kernel.wiki +++ b/documentation/current/solutions/gui-building/eiffelvision-2/eiffelvision-library-reference-manual/kernel.wiki @@ -85,7 +85,7 @@ In EiffelVision 2, to launch an application means to pass control to the underly ==Building Your Application Skeleton== Now that you have a basic application skeleton set up, you can now: -* [[Widgets|Create widgets and setting their properties.]] +* [[Widgets|Create widgets and set their properties.]] * [[Containers|Add containers (that control widget layout) to your window(s), then place your created widgets in those containers.]] * [[Events|Add code to respond to user actions with agents and action sequences.]]