Removed first slash in [[ref:libraries/...]] wiki links.

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@@ -5,7 +5,7 @@ The best way to speed up a program is of course to improve the algorithms and da
Try to keep the number of classes and objects in your system as low as possible to ensure maximum efficiency. This should never hinder the design of the system, though.
You can also use the functionality provided by the [[ref:/libraries/base/reference/memory_chart|MEMORY]] class to tweak the garbage collector behavior according to your needs. However, be careful with this, since providing erroneous parameters might lead to memory leaks, huge memory consumption, or on the contrary a dramatic slow down of the application. If you are not entirely sure what a parameter is for, avoid changing it. The default values should fit for most standard applications.
You can also use the functionality provided by the [[ref:libraries/base/reference/memory_chart|MEMORY]] class to tweak the garbage collector behavior according to your needs. However, be careful with this, since providing erroneous parameters might lead to memory leaks, huge memory consumption, or on the contrary a dramatic slow down of the application. If you are not entirely sure what a parameter is for, avoid changing it. The default values should fit for most standard applications.
On top of that, EiffelStudio provides powerful optimizations, some being done automatically, others being configurable. To obtain a maximum efficiency, it is recommended to [[Generating executables|Finalize]] your program from scratch and without using precompiled libraries.