diff --git a/documentation/trunk/solutions/concurrent-computing/Graphics-with-concurrency.wiki b/documentation/trunk/solutions/concurrent-computing/Graphics-with-concurrency.wiki deleted file mode 100644 index bc355125..00000000 --- a/documentation/trunk/solutions/concurrent-computing/Graphics-with-concurrency.wiki +++ /dev/null @@ -1,39 +0,0 @@ -[[Property:uuid|41367400-CA34-4121-853B-035B8C15FE53]] -[[Property:weight|0]] -[[Property:title|Graphics with concurrency]] -How can I build a concurrent graphical in application in Eiffel? - -Eiffel has a great library for producing graphical applications: EiffelVision. Eiffel also has a powerful concurrency mechanism: SCOOP. - -How do you make the two work together? This note gives you simple guidelines to ensure that the EiffelVision-SCOOP marriage is a harmonious and productive one. - -The first question: why does the problem even exist? Let's go back to the pre-SCOOP days. Any graphical application has an "event loop", which keeps watching for graphical user events, such as a mouse click, and triggering the corresponding application responses, such as saving a file (if the user clicked "OK" on a File Save dialog). If you were using multithreading, the event loop would run in the main thread, also called the GUI (Graphical User Interface) thread. - -Enter SCOOP. The old technique cannot work because a processor stuck in a loop cannot process any logged call! If you perform calls on a graphical widget, say the OK button, they will be logged right away, but they can only execute once the processor has exited its event loop. Not what you want. - -So here is what you should do: - -Since your application uses SCOOP, somewhere it creates a separate object. Let the creation instruction be - create s.make -where s is of a separate type (e.g. separate T). - -In the "make" creation procedure, create an EV_APPLICATION object, using an instruction such as - create my_app -with my_app of type EV_APPLICATION. - -Still in "make", create all the GUI elements. They will all be in the same processor that created the EV_APPLICATION object. - -Also in "make", start the application, using - my_app.launch -In the pre-SCOOP world, launch would start the event loop. Here it only creates a separate object (of type EV_APPLICATION_HANDLER), which will run the event loop, forwarding events to the EV_APPLICATION object. - -This is all the make procedure should do. Make sure it terminates with the preceding step. Otherwise, the event loop will never run! - -Now you can start using EiffelVision as you are used to, by sending GUI requests to the EV_APPLICATION object: - -* For requests coming from the same processor as s, just use the EV_APPLICATION object directly. -* For requests coming from another processor, you need access to that object; you can get it for example by through the feature ev_separate_application of class EV_SHARED_APPLICATION}. - - -That's all! Happy concurrent Eiffeling. -