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eiffel-org/documentation/current/eiffelstudio/eiffelstudio-reference/compiler/differences-between-etl-2nd-printing-and-eiffel-software-implementation.wiki
jfiat 2780526eae Author:admin
Date:2008-09-25T16:19:15.000000Z


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2008-09-25 16:19:15 +00:00

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[[Property:title|Differences between ETL 2nd printing and Eiffel Software implementation]]
[[Property:link_title|]]
[[Property:weight|-9]]
[[Property:uuid|fc1e73f4-5646-aa41-e7fe-97dc6f3ceb04]]
{{seealso|[[Differences between standard ECMA-367 and Eiffel Software implementation|Differences between standard ECMA-367 and Eiffel Software implementation]] }}
==Added classes==
* New basic classes have been added: <eiffel>INTEGER_8</eiffel>, <eiffel>INTEGER_16</eiffel>, <eiffel>INTEGER_64</eiffel> and <eiffel>WIDE_CHARACTER</eiffel>. <eiffel>INTEGER</eiffel> is now specified as having a 32 bits representation
* New <eiffel>TUPLE</eiffel>, <eiffel>ROUTINE</eiffel>, <eiffel>PROCEDURE</eiffel> and <eiffel>FUNCTION</eiffel> classes required by the agent mechanism.
==Added keywords==
* <code>Precursor</code>
* <code>reference</code>: new keyword to specify that a type is used as a reference type.
* <code> agent</code>: new keyword used by the agent mechanism.
* <code>create</code>: Instead of using the famous exclamation mark to create an instance of a class, you can use the keyword <code>create</code>. Below you will find a correspondence table between the old and the new syntaxes. The old syntax is still valid, but at some points Eiffel Software will remove it from its implementation:
{|
|-
| Old syntax
| New syntax
|-
| !! a
| <code>create</code> a
|-
| !! a.make
| <code>create</code> a.make
|-
| !<eiffel>B</eiffel>! a
| <code>create</code> {<eiffel>B</eiffel>} a
|-
| !<eiffel>B</eiffel>! a.make
| <code>create</code> {<eiffel>B</eiffel>} a.make
|}
==Added semantics==
* [[7 Genericity and Arrays|Generic creation]]
* Expression creation: you can now create an object within an expression. For example, you want to create an object and pass it as an argument to a function. Whereas you had to create a local variable, create the object and pass it to the function, you now simply need to pass to the function the creation expression. Here is a small example:
{|
|-
| Old method
| New method
|-
|
<code>
local
a: STRING
do
!! a.make (10)
f (a)
end
</code>
|
<code>
do
f (create {STRING}.make (10))
end
</code>
|}
This is also very useful since it can improve the power of assertions.
* Mutually recursive constraints: one can now write class A [H, G->H] or class B [H -> C, G -> ARRAY [H]]. As a result, the declaration A [D, E] is valid only if E is a descendant of D. Similarly, the declaration B [E, ARRAY [D]] is not valid, if E is a descendant of D.
* [[10 Other Mechanisms|Tuples]]
* [[11 Agents|Agents]]
* Feature access: <br/>
<code>
local
value: INTEGER
do
value := {MY_CLASS}.value
end
</code>
<br/>
The previous call is valid, if and only if:
** <eiffel>value</eiffel> is a feature representing a constant of a basic type (<eiffel>INTEGER</eiffel>, <eiffel>DOUBLE</eiffel> or <eiffel>CHARACTER</eiffel>)
** <eiffel>value</eiffel> is a C/C++/DLL external feature
** <eiffel>value</eiffel> is an IL static external feature
==Added external support==
Look at the page for [[C externals|C]] and [[C++ Externals|C++]] with the introduction of `struct' and C++ external features encapsulation.